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Xbox Game Pass Has Over 10 Million Subscribers; Xbox Live Had Nearly 90 Million Monthly Active Users

During Microsoft’s quarterly financial conference CEO Satya Nadella and CFO Amy Hood talked about the company’s gaming business.

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Kribwalker1475d ago

10 million subscribers is nuts. if they keep supporting it with lots of day one releases, i could see the sub base keep climbing, especially around the launch of Halo infinite

xXMessiah23Xx1475d ago

At 5 bucks per month. 50 million without including the Game Pass revenue. I remember thinking Blizzard had it made with its monthly revenue from subscribers.

1475d ago
CaptainHenry9161474d ago (Edited 1474d ago )

That price is going to change next generation. I expected it to be around $15.99 to $20.00 so they can make more profit especially if they add more day one releases.

Are they also counting Windows game pass as well?

KillBill1474d ago

Not sure what currency you are quoting here? Game Pass is basically $10 a month PC or Console with $15 a month for Game Pass ultimate. There are introductory pricing but the idea they are as prevalent versus regular subscriptions is less likely seeing the year over year growth.

Microsoft by far earns much more from sales revenue increases showing from Game Pass user base (not subscribers) which is showing a monthly 90 million users each month. (I myself have 5 family members on our plan).

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DJStotty1474d ago (Edited 1474d ago )

@Gravedigger

1$ gamepass is for NEW subscribers, not current. You can not take the offer every month.

darthv721474d ago

I wasnt too sure of the service at first but then I got one of those $1 for 3mo introductory offers and got hooked. And since then I have been able to use points from bing searches as well as deals on the internet for additional months of service. If I dont buy another offer... my service runs until the middle of 2021.

+ Show (4) more repliesLast reply 1474d ago
Jin_Sakai1475d ago (Edited 1475d ago )

I’m sure most of those 10 million subscribers are from the $1 deals. I’ll be more impressed should they stay after the prices return to normal.

ABizzel11475d ago

This. The service is worth the asking price, even at normal pricing, but the $1 promotion does help these numbers, but I'm pretty sure subscriber count won't dramatically drop afterwards either. $10 - $15/mo for a decent library of games is almost as good as Gamefly. I have it for my little brother so we don't have to buy him games anymore. He has about 3 games he wants new, the rest he play on GamePass.

ReadyPlayer221475d ago

Lol, this is said every time Microsoft comments on Game Passes success for the past 2 years. Now that official numbers are released, it's still $1 deals?

Donnie811475d ago

Don’t worry when you get your series x because it’s the vastly superior system you can grab you one month for a buck and enjoy the best deal in gaming

Godmars2901475d ago

@ReadyPlayer22:
How are $1 deals not a factor?

Jin_Sakai1475d ago (Edited 1475d ago )

“Don’t worry when you get your series x because it’s the vastly superior system“

Without vastly superior exclusives. It’s too bad you guys can’t look past specs. We’ll let the games do the talking once they’re shown.

RazzerRedux1475d ago

Maybe. Personally, I use Microsoft Rewards so I pay zero cash for Game Pass. It doesn't really matter. Microsoft is bringing in gamers with their strategy. This is all about engagement. It is a smart strategy.

TK-661475d ago

@Godmars290

"How are $1 deals not a factor?"

Because it's equivalent to arguing that a sizable portion of PS Now's 1m subscribers are just people making new accounts and getting the trial.

Christopher1474d ago

***Lol, this is said every time Microsoft comments on Game Passes success for the past 2 years. Now that official numbers are released, it's still $1 deals?* **

My $1 conversion ends in January 2021. It will take a while to see if it sticks at $10 or $15/month.

Godmars2901474d ago

@TK-66:
That would be as bad if not worse, only I don't think Sony - their extremist fans - are trying to use the populist argument to get their service because its popular. Not that I've looked.

Then again, Sony's not so seemingly desperate to push their service as to include AAA titles day one.

ReadyPlayer221474d ago (Edited 1474d ago )

@Godmars

With God of War and Spiderman making it onto PS Now, the writing is on the wall. More and more of Sony's 1st party games will have to make it into PS Now if they even hope to compete with big tech in streaming. Look at xCloud, it's been in very limited beta for a just year and is even approaching a million users.

L7CHAPEL1474d ago (Edited 1474d ago )

oh I'm sure that's the reason.
I'm sure there's lots of people that want to argue the negative aspects of getting a great deal.
I upgraded, I've got it for 3 years at no greater price that I would have paid for Xbox live to begin with.
it's a nice little statistic for everybody that claims that Xbox isn't successful, and want to judge everything by console sales.
90 million.
I've got three additional accounts on mine Xbox live, and they pay no additional price for the service or for Game pass ultimate, they have access to everything on it.
Saves me a ton of money.
And@ jin_sakai: exclusives are nice we've gotten plenty of them, and we'll get more.
but there are thousands of games that AREN'T exclusives that are there for the playing, you guys bought your console because that's what's most important to you, are those "precious Sony exclusives🙄" some of us don't care about 100's of jrpgs, and maybe the four or five actual Sony games that come out in a year, only two or three of which I'd be interested in to begin with, as well as millions of other people...
or we wouldn't be on Xbox.

exclusives isn't the only thing consoles have to offer.
and millions of people game for different reasons 🤘

Godmars2901474d ago

@ReadyPlayer22:
GOW and Spiderman were offered *DAY ONE* on PS Now?

When did the games go on PS Now, six months to year if not longer after release? How is that THE EXACT SAME THING as what MS is doing?

I was only ever a fan of gaming as a streaming service when it was going to be earlier titles through TVs and the like. As is now its just gong to make console gaming as generic as mobile.

execution171474d ago

I just use that so i can buy games at a discount

gamer78041474d ago

as long as the service keeps up with good games they will probably mostly stay, considering just by playing the games you can pay or your subscription to GPU.

Christopher1474d ago

Just to note for the person who downvoted my response above:

For $1 I:

* converted a year of XBL Gold that I already had to Game Pass Ultimate.
* converted a one month of XBL Gold code that I had laying around from buying my XOX.
* got 3 months of Discord Nitro for free, which also gave me 3 months of XBL Gold that also converted over.

So, for $1 I converted 1 year and 4 months of XBL Gold to Game Pass Ultimate. I paid $40 for the XBL Gold year sub. So, that's $41 for what is supposed to cost me $210.

When people talk about the $1 deals, they're not talking about just the free introductory months, but also the conversion from XBL to Game Pass Ultimate for cheap as heck. An amazing deal. But I have no clue if I will keep the sub up after that or just sub for $15/month when a game or two pops up that I want to try. I do love XBL Gold and I do like some of the games coming to GamePass (Wasteland 3, Gears Tactics). But I'm not just going to stay subscribed when I typically buy games for real cheap as it is, typically with all the DLC/Season Passes included.

DJStotty1474d ago (Edited 1474d ago )

@Jin_Sakai

The 1$ deal has been going for just under a year, maybe more. That is when i subscribed, because it was £1 for the first month. So no... most of the 10 million are not from the 1$ deals.

The 3 month Ultimate offer has been going since December 2019, we are now 4/5 months later, so them that got it back in Dec/Jan are now paying full price.

LordJamar1474d ago

No there not that 1$ thing barely exist any more that was a special deal to get you in most are paying for ultimate 15$ a month or normal gamepass which is 10$ I think my gamepass ultimate is not 1$ a month has not been for like 4 months

Sgt_Slaughter1474d ago

Microsoft loves fluffed up numbers instead of hard $$$ figures or actual copies sold, because they realize it's better PR when it's inflated. It's why they stopped telling people how many Xbox's have been sold or how many copies each game sells. Always take their announcements like this with a grain of salt for that reason.

There's tons of trials active and $1 deals that have bumped this number way up.

BillyG0AT1474d ago

The prices have been normal for months

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+ Show (18) more repliesLast reply 1474d ago
AngelicIceDiamond1475d ago

I sure the announcement of RDR2 hitting the service will sustain the subscribers.

gravedigger1474d ago

All of the existing Halo, Fable, Gears, and Perfect Dark games, as well as Outer Worlds & Hellblade, are currently on Gamepass FWIW.

Not surprised at the 10 million milestone given the number of ultimate deals they've offered, the real test will be when everyone is paying $15/mo.

KillBill1474d ago

That was a long time ago where the Ultimate deal started... those of us that partook back then for the most part are still here a year later. My first offering was a free 3 month ultimate with no hidden requirements. After the 3 months it was simply done. Chose to continue simply because of the volume of games we as a family played and had available to us. No brainer as there simply was no reason not to purchase it for the day 1 Microsoft Exclusives alone. If you are playing on Xbox then likely you are invested in their franchises. As for new gamers to Xbox you soon become invested in their franchises as they are all right there on Game Pass to be played.

DJStotty1474d ago

@killbill

Exactly why i subbed, just for MS exclusives alone it works out cheaper than buying the games at full price, even at £7.99 per month.

7.99 x 12 months = 95.88

At least 3 MS Exclusives at 49.99 each (DAY 1) 3 x 49.99 = 149.97

No brainer.

LordJamar1474d ago

Every one is paying 15$ a month mine is 15$ a month and I don’t plan to cancel anytime soon majority did not do that 1$ conversion and much of it is over majority are paying 15$ a month or doing the 3 month or year one why is it so hard to just give gamepass some credit Jesus Christ

DEEHULK881474d ago

Abizzel1
How many of those 50 million Disney+ subscribers are padded up by discount entry prices and Verizon deals? At the end of the day they subscribed and if they like the service, they might keep it.

Rude-ro1474d ago

Let’s let the free access signups run out.
I boot up a game on my pc.. and it automatically counts me as a Xbox live player although I am not playing on an Xbox game or even using live.
I’m on steam.
Lots of pr fluff with this and a lot of it has to do with windows 10 more than reality.,
Just saying.

KillBill1474d ago

Has been reported in the past they do not include the PC numbers in their reporting of subscribers.

Christopher1474d ago

***we’re seeing increased monetization of in-game content and services.** *

Gotta recognize this. While we are getting some good games, we need to make sure we don't head the wrong way.

DEEHULK881474d ago Show
sprinterboy1474d ago

The way I look at it is this; that's 35m xbox owners not using the $1 offer?

Kribwalker1474d ago (Edited 1474d ago )

“ Xbox Game Pass has more than 10 million subscribers”

they used current form, not past tense, if they say it has more than 10 million then its current. There could have been tonnes of people that used the $1 trial and don’t count unless they continued their sub

1474d ago
THC CELL1474d ago

Hardware revenues are 20% lower than last year.
Gaming revenues -1%
Services +2%

leejohnson2221474d ago

Across how many platforms and are they all active users?

XBManiac1474d ago

Well... you can have 1$/month offer until it ends by creating new accounts every month. Tedious... but generalized here. I hope it lasts long at 1$, because it is a bargain.

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King_Noctis1475d ago

But Gamepass doesn’t make any money. /s

SyntheticForm1474d ago

It's anti-developer, especially when Microsoft pays them. /s

darx1474d ago

The developer isn’t being forced to put their games on the service.

1474d ago
sinspirit1474d ago (Edited 1474d ago )

"Xbox Game Pass has more than 10 million subscribers and we’re seeing increased monetization of in-game content and services."

Here it goes. Suits telling other suits where business focus is headed. Horizon 4 bothered me so much with wheel spins and dlc in the menus that I went back to horizon 3.

Ausbo1474d ago (Edited 1474d ago )

Horizon 4 didn’t have microtransactions. Yeah it had wheelspins, but they were free. Earned through in game challenges.

https://www.gamerevolution....

timotim1474d ago

This is the silliest thing I've ever read on this site. Congrats. So you're essentially knocking FH4's wheelspins that serves as a reward for the player and allows you to unlock new content in game, while totally forgetting that wheelspins are also in FH3 and work very much the same way. When you get wheelspins in the game, thats a good thing haha. Why that would bother anyone just tells me you're looking for anything to complain about. All of it is done in game and is completely free.

sinspirit1474d ago (Edited 1474d ago )

@timotim

Starting a new game and having the avatar focus made wheelspins feel super frequent. I got tired of the lengthy wheel spin distraction and went back to the previous title. The whole game feels like it's designed around a microtransaction system that didn't get put in, probably because of the loot box controversy at the time. I mean, they removed them from FM7. When, they used to add micronsactions post-launch. Even if things are free, it's taking away from the experience. And, Horizon 4 was so clearly designed around this system. Watching that wheel spin every race and level was mind numbing just to get a horn or outfit for a useless avatar. Constant gratuity like that isn't a good progression system. Money or not, we need gameplay improvements. Not distraction systems meant to give artificial progression(unlockables) to make up for a games short comings. This is what mobile games do to inflate "content".

timotim1474d ago

Wrong again. They never removed microtransactions from FM7...they were never there to begin with! What they removed from FM7 was loot crates which never costed any real world money and used only the in game currency. This tells me exactly how much you know if these games. Keep talking though...youre making it quite apparent.

I've been playing FH4 since 4 days before it launched, put in over 240 hours in the game and I'm only 50% complete...I've never heard anyone say what your implying right now. The game rewards the player with a chance to get new cars and/or gear for your player by being good at the game...the reason you get a lot at the beginning of the game is because the challenges start of mild and increase the more you play it so that it encourages you to keep going...its called good game design haha...it works perfectly into the balance and progression of the game. You also understand that wheelspins started as far back as FH2 right??? I also never heard anyone call them lengthy either...but its suppose to create suspense, the same way TV game shows like 'The Price is Right' does it.

Lastly the game allows you to bank them for the most part and do the wheelspins when you want. Like you're really trying here. The game is not designed around MTs at all...no loot crates either...just a lot of content that keeps the player coming back...when did content and rewards systems become a bad thing...

leejohnson2221474d ago

Exactly pro company news from the company, they don't tell you console install base but tell you this? Are they all active? What's the breakdowns over all the platforms?

DOMination-1474d ago

That is ridiculous. You dont even need to do the wheel spins! You can leave them piling up and do them all together when you have a few minutes to kill

sinspirit1474d ago (Edited 1474d ago )

@timotim

They always plan microtransactions post launch. That's what I just said. They decided not to release it for FM7 during the loot box controversy period and same goes for Horizon 4. Maybe I'm forgetful, but it didn't feel so intrusive on Horizon 3. The system feels reminiscent of a microtransaction heavy system regardless. For a racing game, if say they're lengthy. We see the end screen and the wheel spin and it feels like a while till it's done

timotim1474d ago (Edited 1474d ago )

All this talk isn't really necessary. FH4 has ZERO MTs or loot crates in it, nor has ever had them in there. You are wrong plain and simple. Nothing about its design suggests that they were ever in there. The game works off a unlock system by doing various things in the game, wheelspins is just one of many, but theirs also daily and weekly challenges...barn finds...showcase events...online events etc...all of it meant to keep the gamer coming back to play more. You cant name another more complete racer that has more content in it than FH4...other than another Forza title maybe. And all this because the bankable wheelspins seem lengthy to you...🤦🏾‍♂️

sinspirit1474d ago

@Timotim

"Nothing about its design suggests that they were ever in there".

Might wanna play some more games that have MT issues. It feels like it had them but was taken out. I'm not knocking the game itself. I just think it's a bit much and I prefer to focus on racing and unlocking things with my own earnings. Just my opinion. MT based games will implement similar systems down the line but, for example, limit wheelspins or sell them deliberately. It's got a system already in place if they decide to implement it. That's pretty clear.

timotim1474d ago

"It feels like it had them but was taken out."

For the last time buddy...YOU ARE WRONG!

What you personally feel does not matter...youre making accusations...we have to look at what IS, not what you think is. MTs or loot crates were never, and will never been apart of the game. Their is enough content in there to keep players coming back for YEARS. The game makes enough money on console, PC and Game Pass for them to even worry about that. Once they open up xCloud and put it on XGP, it will bring in even more money for them. You are creating your own scenarios and trying to attach it to this game, yet Wheelspins go all the way back to FH2...yet another game which has no MTs in it.

sinspirit1474d ago (Edited 1474d ago )

@Timotim

Lol, what? I just told you that, to me, it feels like that. You're telling me my own feelings are wrong? 😂 I have played MT heavy games before. I know how their systems are. These wheelspins are reminiscent of them regardless of being free. I just told you I don't personally like this constant gratuity and lesser sense of progression. I don't like this focus on engagement numbers. I just want deeper gameplay.

"The game makes enough money on console, PC and Game Pass for them to even worry about that."

With this extremely huge growth on GP subscribers, but lack of revenue growth. We can't judge the long term business of GamePass. That's what my post was worried about. They themselves mentioned in-game monetization. I simply spoke of a game that launched around a controversial period where MT's were getting hammered on, and has a system that perfectly suits future monetization practices.

You do realize I never said microtransaction in my original comment, right? I said wheel spins and DLC. Keep going though.

timotim1474d ago

"You're telling me my own feelings are wrong?"

Not necessarily going to tell you that (although, yes, it is)...however, your claims that FH4 was designed around MTs, based off your feelings, is what I'm going to call wrong all day long. Let me give you a little example...if I came out and said according to me, that I feel PS4 is not this generations most popular console and that it wasn't a success at all - you would have metrics used that could dispute my feelings, correct? So you understand the concept then...your feelings are your own yes, but the second you use those feelings to make a claim or accusation then the facts must be presented to dispute that claim. The reasons you gave for it seeming like FH4 was suppose to have MTs and loot crates in it comes down solely to to the wheelspins for you. Since thats the case, you are in fact wrong because the difference between MTs/loot crates and unlockables is that one doesn't unlock MTs...they pay for them using real world currency haha. The Wheelspins in FH2/FH3/FH4 are unlockables ONLY and they never cost you real money. MTs often live OUTSIDE of the basic player progression system and is there for those that wish to speed player progression for a fee...NO SUCH SYSTEM IS IN FH4! Wheelspins are apart of the game's NATURAL player progression...you might not like the games natural prayer progression, but those are the facts. I mean...if I just randomly walk down the street and shoot another random person...when they lock me up, I could question how it was a crime when I honestly felt the random person needed to die...but it still wouldn't make my feelings correct.

sinspirit1474d ago (Edited 1474d ago )

@Timotim

Obviously, in reality it doesn't have MT's. They're free. But, using common sense, wheelspins and prizes is something predominantly done by games that have methods to pay for these bonuses to speed up your progress. That is factual. These games normally give you a taste of these practices with a couple freebies, but with the option to pay for extra.

But, you can be technical all day and provide nothing to free discussion. I told you this system has similarities to MT games because of the way it's built. Not because it costs anything. I said they are similar. Not the same. Similar means sharing specific properties. You understand yet or are you too deep in a hole here to admit getting ahead? You're just refusing to have flexible thinking cause you don't want to admit the possibility of being wrong or jumping the gun on the conversation. Even a child can see the similarities of a wheelspin to a lootbox. They *could* update it in a day to make it MT heavy cause the MT skeleton is already there. I simply pointed out that their investors and suits stated that they are pushing in-game monetization and DLC, and that a system like Horizons is a perfect one to implement it in. This focus can *potentially* alter future game developments with systems like this where adding MT focus is basically a flip of a switch. But, you only do critical thinking when it's beneficial to your own argument. You pretend that level of thinking is irrelevant otherwise. This is blatant disrespect to the other party and you're fueling an ego of "No, I'm right" in endless replies that lead to nowhere. If you're going to keep responding to someone then you should listen. If not, then don't reply like we're in elementary school. You sure ramble on about positive this and that to make things bigger than they are, but pretend critical thinking the potential negative impacts is a ridiculous notion. You need to keep in mind that the negativity is what has made MS provide positive changes following their missteps. Anti-trolling by constantly praising everything is how you create complacency in yourself and the brand.

timotim1473d ago

Sorry for the delay🙂

"But, using common sense, wheelspins and prizes is something predominantly done by games that have methods to pay for these bonuses to speed up your progress."

Unlockables have been in games since the 16bit era haha and is very common. This specific mechanic of the wheelspin is there in context because the game takes place at a music FESTIVAL EVENT 😆 There's rides, rollercosters, music and people generally enjoying themselves in the backdrop. The wheelspins play to that backdrop of being at the festival. Not there due to MTs or wanting to do MTs. Sorry, youre wrong yet again!

"The whole game feels like it's designed around a microtransaction system that didn't get put in...Horizon 4 was so clearly designed around this system."

Understand that you made a claim. This claim is wrong by the reasons Ive already expressed to you. You've since then tried to finesse your stance and add as much as you can to the conversation to dilute it, but the above quote is the reason why we are having this conversation. Instead of simply admitting that you were wrong, you keep it going out of stubbornness. ANY game could have MTs in it...even more can and do have DLC (Spiderman comes to mind)...but to claim that a game was suppose to have MTs in it, but they just held it back due to controversy is another thing entirely. Bottom line...the game was never designed that way...it was always designed around an unlockable system...cars, gear, events etc.

sinspirit1473d ago (Edited 1473d ago )

@Timotim

"Unlockables have been in games since the 16bit era haha and is very common. "

See. There you go. "Unlockables". You're misleading on purpose. Wheelspins are not traditional unlockable methods. Past games were predominantly unlocked through specific acts(Like Halo Legendary, specific quests, missions, etc) or spending in-game earned currency. Wheel spins are not a traditional unlockable system. Why are you so desperate to mislead the conversation to make a fake "win"? Mate, if you truly think you have created a solid argument then don't add little misleading things like this statement. Literally, MT heavy mobile games have wheelspins. It's a popular system. You are refusing to accept the similarity in design.

"This specific mechanic of the wheelspin is there in context because the game takes place at a music FESTIVAL EVENT 😆"

Oh boy. It doesn't matter what the theme is. What matters is how the system functions. You refuse to directly address the similar design of the wheelspin to MT methods in other games. The design of how it works, not whether it takes money or not. Keep prancing around. I'm pointing out how this system is perfect for being directly monetized in the future.

"but to claim that a game was suppose to have MTs in it, but they just held it back due to controversy is another thing entirely."

Okay, here's whats really funny. I claimed something as a feeling, an opinion. And, I support that thought by saying that it is reminiscent of MT systems. And, MS who previously released prize crates and had MT's in Forza games suddenly stopped MT's altogether during the major controversial period which the last Forza and Forza Horizon game came out. They used to launch MT(Token system) after launch in Forza, and reviewers were pissed they did this because they mentioned no MT in their reviews. They used to say that the Token system was very successful. So, why would you suddenly stop the Token system during the games launch period, which had so much MT controversy? If you were actually analyzing and not just a copy/paste praiser of the box then you'd connect the dots. MS is going to push in-game monetization. It's where their service is going to make back a lot of money now that they've got so many subscribers. One way or another, Forza is going to get MT's again. It would be surprising if it didn't.

Now, you're sitting here, several times mind you, telling me that a wheel spin is nothing like a MT system. You do know that a wheel spin is the same exact thing as a loot box? Only, they have a fancy wheel in front of you moving around. It's just an exciting way to get a loot box, and thankfully it's free. It's pixels. The math is the same. The franchise is not immune to getting MT in the future and has a perfect system in place for it. You want to ignore the negative possibilities? Then ignore my comment and don't try to save face by weaseling in something clever.

timotim1473d ago

What is a "traditional" unlockable method??? Such things dont exist. You either have unlockables in your game or you have MTs or loot crates. Is the way you traditionally go about acquiring the unlockable through natural progression in the games design, or are you buying them with real world money outside of that natural progression??? Thats the only thing that matters and will determine if its unlockables or MTs...everything else your implying is just more of your feelings. The wheelspin aspect of the Horizon games has NEVER had anything to do with MTs...EVER. The fact that youre basing your whole theory off this aspect is laughable. You win extra things, thus its similar to MTs or loot crates...again, one of the silliest things Ive ever read here haha. You unlocked cars in GT2...does that mean it too was similar to a MT system? At the end of the day, what you feel is not important...what IS fact is important...and you were simply wrong on this one.

sinspirit1473d ago (Edited 1473d ago )

@Timotim

I've never seen someone so desperate to cling to "it's black or it's white" in order to not admit being wrong.

Wheelspin/loot box systems are not traditional unlockables. I just explained a couple examples.

You ignore addressing things directly. Is a wheelspin built exactly like loot boxes? Yes. Explain to me how it isnt. It's the same exact math and intrusiveness as the other, but presented in a different way. Now how easy are loot boxes adopted into MT models? Extremely easy. Is the only difference between Horizons wheelspin and MT's money? Obviously. You need money for it to be a MT, but every other mechanic is there. That's the point. Their future with GP is focused on in-game monetization. You play excited for their future in gleefull comments but pretend like you can't understand it right here when a negative possibility is likely.

Pretty sure GT didn't give gratuitous focus on being awarded cars and various awards. In GT you mostly have to earn your next big car. You know I specified these things in my comment right? You're trying to act smart and say any ingame spending is now reminiscent of MT's in effort to counter me. Like I said. Those are traditional progression methods. Stop trying to find a rope out.

With the future of AAA games and GP being focused on in-game monetization, we will see MT's coming back to Forza. You refuse to acknowledge that they made great money with Tokens but removed them during the MT controversy. You just point out that right now they don't have them. What I don't want to see is them increasing their level of MT to affect wheelspins. Because that system is a perfect one to adopt it. The mechanics are all there. You know I can tell you're beating around the bush, right? Directly respond. Is a wheelspin system the same skeleton as a loot box? You know that part of the reason people don't like MTs isn't just the cost. It's the intrusiveness, the game design affected by it, the difference in game progression. Not just content you can't acquire for free. You generalized it as an unlockable. We're not stupid. Not every car is the same cause it drives. Not every unlockable is the same. It's unlocked in different ways. You're playing PR again. Generalizing where you can to ignore negativity. Stop with the games. You don't try to argue with someone by refusing to listen to them. Ignoring statements and generalizing doesn't make a case. You have PR. Not an argument.

timotim1473d ago

"I've never seen someone so desperate to cling to "it's black or it's white" in order to not admit being wrong."

I couldn't have said it any better myself.

You are trying everything you can to make the conversation about anything but what its about...you claiming that FH4's wheelspins was built with MTs in mind, yet they just withheld them due to controversy. You have never given any evidence to combat that theory...the only thing you've offered up is that the wheelspin is similar to a loot crate. Yet through THREE Horizon games, we have ZERO MTs involved with wheelspins. They exist because it matches the theme of the game. If they were going to turn them into a MT system, they would have done so already...it has never existed because it was never intended to make them into a MT system. Your controversy theory doesn't hold up because even if they held back on it due to loot crates, it would have at least been in FH2...before this supposed controversy started...yet it was present there either haha. You are nothing more than a fanboy trying his best to talk 💩 on a game that won many racer of the year awards, is rated a 91 and has more content in it than any other racer in history.

"Pretty sure GT didn't give gratuitous focus on being awarded cars and various awards."

According to whom? YOU??? This is nothing more than your feelings again. Moving of the goalpost. So now it must be gratuitous focus in order for it to count as a MT-like system? How convenient. We keep going off your own feelings for these things. I dont agree with your feelings though...where does that leave us now? ANY focus (which GT2 certainly displayed) on winning something that you didnt earn yourself could be looked at as the same way according to your own logic. So if I thought GT2's system was "gratuitously focused" on these extra winnings, would I then be right according to you? More silly logic based off feelings and not fact.

LOL...XGP is focused on in-game monetization now??? Ori 2 has MTs??? How bout Bleeding Edge? How bout Gears Tactics? How bout FH4? More feelings of yours without evidence right. And where's your evidence that FM6 brought in a lot of money to begin with their tokens? It was so much money in fact that they opted NOT to bring it back for FM7 lol. More feelings right. Nothing but wishful thinking on your part. And the next time you want to bring up MTs...how bout you actually resort to games that actually have them like Uncharted and Last of Us...

sinspirit1472d ago

@Timotim

"LOL...XGP is focused on in-game monetization now???"

Did you even read the article?

"Xbox Game Pass has more than 10 million subscribers and we’re seeing increased monetization of in-game content and services".

They've been paying attention to monetization of games through the service. I didn't say it's affected games right now. How many times do I have to say "future".

For this conversation to go anywhere. You need to calm down and reread things I've said. Because, you dont respond clearly.

"So now it must be gratuitous focus in order for it to count as a MT-like syste".

Modern MTs provide gratuitous outcomes and faster game progression. I've stated this several times. It's kind of the point of spending the money. If you're going to cower behind excuses like "oh, thats just *you* saying that" rather than look at MT based games and their systems, you have to realize that its just *you* telling me otherwise. You can't tell me what I'm saying doesn't matter and keep talking like you matter. You're just making excuses for not directly responding to specific examples. You just want to throw generalizations out there to convolute the point. You really think GT2 has the same progression through winnings than Horizon? Do you? Yes or no. Objectivity exists. Or do you not believe in objectivity? Are you able to compare two different things and draw conclusions properly? I can see you don't have fair interest in the whole gaming market. You just push a positive narrative for one party. You really want to talk about whos word is worth something when you're on here like your job is in PR?

"You are nothing more than a fanboy trying his best to talk 💩 on a game that won many racer of the year awards, is rated a 91 and has more content in it than any other racer in history"

Yet, here you are, the overly positive one sided interest that just can't bare to critically think of a negative outcomes to their brand. And, every time someone criticizes your preference, you go all PR on them and post keywords and positive things. What does those awards or metacritic scores have to do here? Nothing. This is about GP, how it could affect games, and from the horses mouth they are focused on in-game monetization. It's pretty clear that *future* talk is speculation.

"Xbox content and services revenue up 2%". Do you know the difference with revenue and profit? You're telling me, that they gained an extreme amount of users for this service and the revenue increase is that small? So, business expanded so much, but *revenue* in services is nearly unchanged. We have the same cash flow coming in, but more expenditures like first party and third party games for the service, which means that while pulling in the same money, they're spending more. It's a business, not a charity. Come next gen when they've got way more releases to add more spending, what do you think will happen? What thoughts do you personally have, rather than what words from MS do you want to repeat?

https://www.tweaktown.com/n...

Prize crates(Not MT based) were removed because they felt out of place. Basically, how I feel about wheelspins. Ah, I'm not allowed to talk about what *I* think on a public comments section according to you. Explain why else the tokens were removed. It was already implemented in the system. Why else would they remove them from the game? It's an "option", remember?

+ Show (16) more repliesLast reply 1472d ago
KingKionic 1475d ago (Edited 1475d ago )

Dat xbox game pass steez though.

That is 50 million a month and 600 million a year off of that.

Its a great service.

Deliver Us The Moon and Gears Tactics FIRE!

Ricegum1475d ago

That's not profit though so in reality your numbers are way off. What about the money MS pay to have 3rd Party games on the service? Also, I use PC Gamepass which is only £3.99 a month.

10 million is a fantastic number don't get me wrong but in reality we don't my know how much profit MS is making off Gamepass, if any.

SPEAKxTHExTRUTH1475d ago

Why would we care how much MS makes? We are consumers not stock holders. Game pass is an excellent for consumers.

chiefJohn1171475d ago

That's for them to worry about why TF would we care how much they making?

FanboyPolice1475d ago

Doesn’t matter. Gamepass is awesome.

King_Noctis1475d ago (Edited 1475d ago )

If MS doesn’t make any money on Gamepass, they would have canned the service a long time ago. They are a company, not a charity organization. And I don’t think MS has to pay much for third party games on Gamepass, because those games aren’t there forever so its not like MS had to buy those games outright or anything.

And like other people have said, why do you care much about their profit?

LOGICWINS1475d ago

Irrelevant. They wouldn’t be doing it if it wasn’t financially viable for them.

TK-661475d ago (Edited 1475d ago )

So let's get this straight. The company you claim to only think about profits is now, according to your logic, giving everyone a great service that they're making no profit from....

You're so desperate it's not even funny.

gravedigger1475d ago (Edited 1475d ago )

@SpeakxTHExTruth

"Why would we care how much MS makes? We are consumers not stock holders. Game pass is an excellent for consumers. "

Post above from Kionic

"Dat xbox game pass steez though.

That is 50 million a month and 600 million a year off of that.

Well, Xbox fans care.

EDIT : btw. looks like gaming revenue DECLINED 1% , well, it's flat. But content increased for 2%

https://www.gamesindustry.b...

https://twinfinite.net/2020...

"While we wait for the new Xbox Series X console to launch later this year, overall gaming revenue has decreased 21 percent for the recent quarter. Microsoft notes that Xbox content and services revenue also decreased by 11 percent, primarily due to a “third-party title” (likely Fortnite or Red Dead Redemption 2) performing better last year. Subscription growth has partially offset this decrease, but clearly the third-party game boosted Xbox content revenue last year.

Microsoft’s CFO Amy Hood also revealed gaming revenue will decline next quarter in the “low double digit range” due to console sales and “lower transaction volume on a third-party title.”

galmi1475d ago

well profit did make possible the creation of gears tactics

AngelicIceDiamond1474d ago

MS as a software, service and OS engineers make money through multiple revenue sources. It's not just one thing that makes MS money. Some things don't seem outright profitable by itself. MS isn't losing anything from gamepass because of other services that make them money in conjuction. Hardware, Live (standalone) or Ultimate (live and Gamepass combo) Cloud Azure service etc.

P_Bomb1474d ago (Edited 1474d ago )

“... We saw all-time record engagement this quarter with nearly 90 million active users of Xbox Live led by the strength on and off consoles.”

Off console? So these numbers include PC etc. I’m signed into XBL 24/7 on my phone, but I only use it to check on my friends’ games and cheevos. Am I considered an active user?

I’m also signed into Xbox Live on my PS4 (mandatory for Minecraft Bedrock). Can’t pop Bedrock trophies on my PS4 without XBL. That’s a bit of a grey area if they’re counting Playstation/Switch/PC users mandatory sign ins to the most popular game in the world. Minecraft *is* namedropped in the article.

“ 10 million is a fantastic number don't get me wrong...”

One would think. But I’ve seen peeps here scoff at games that “only” sold 10 million on the grounds of their 100 million install base. What’s the Xbox/PC/tablet install base for this 10 mil’? Why would someone laugh at the Yakuza series selling 10 million only to turn around and praise a subscription of 10 million, that only just got Yakuza?

SyntheticForm1474d ago

This is probably the most objective comment I've seen you utter.

alb18991474d ago

It it's just the introduction price. MS will make money, don't worry about that and it seems that we will keep been happy with the service.

KillBill1474d ago

Microsoft receives revenue from 3rd party purchases including DLC, in game purchase, and direct game sales. Developers that are bringing their already released games onto Game Pass are showing on average a 6x sales increase and are most definitely earning more than they could by not being on game Pass.

Subscriptions by far are not the money maker in this marketing plan. Subscribers equates to users and users equates to purchase prospective. And both Microsoft and Developers are making money off of this marketing plan. There is a reason why you are also seeing 3rd party developers appearing on GamePass Day 1... because it is profitable.

And Phil Spencer has came out to say the service "it’s more than doubled in size, year over year." https://www.vgchartz.com/ar...

Imortus_san1474d ago

They sure are making more profit then Sony that took 4 years to get 1 million out of PS Now.

1474d ago
caddytrek1474d ago

SPEAKxTHExTRUTH chiefJohn117 gniosdb

Wait you guys say who cares about the money to defend a comment that is 100% about the money?

King_Noctis LOGICWINS TK-66

They are subsidizing the service to gain a foot hold on next gen.

galmi

Say's who? I'm pretty sure Microsoft can spend windows money how ever they want.

Imortus_san

Sony had the most profitable service for years so that is extremely unlikely to be true.

And revenue isn't the same thing as profit.

leejohnson2221474d ago

People can't tell the difference between revenue and profit

jdaboss1474d ago Show
343_Guilty_Spark1474d ago (Edited 1474d ago )

Well if you are a stockholder Microsoft is an excellent buy...very bullish. Strong everywhere iincluding gaming.

DJStotty1470d ago (Edited 1470d ago )

@Ricegum

3rd party games get royalties per download, not just for having the game on the service.

And you must be silly to think Microsoft are not profiting from this.

+ Show (17) more repliesLast reply 1470d ago
GTgamer1475d ago (Edited 1475d ago )

@Kingnoctis
"
If MS doesn’t make any money on Gamepass, they would have canned the service a long time ago."

That's not how business works hell if that's the case Disney would scrap Disney+(50mil subscribers) because that doesn't make them money atm. You gotta understand streaming services are all about the long run which is why Netflix(182 million subscribers) is the king even tho they are in tremendous debt. Why do you think MS has so many deals on gamepass because they want a large user base even if they take a loss because it will be profitable in the future( analysts say streaming services take 5 years to actually make a profit).

King_Noctis1474d ago

So what you are saying is MS doesn’t make any profit from Gamepass?

TK-661474d ago (Edited 1474d ago )

If you're going to try and draw an analogy you need to make it accurate. While XGP was dubbed the 'Netflix of games' it was largely as a method of communication to explain what it was. However, it is not at all valuable once you begin going into the intricacies of the service.

We have next to no idea what MS pays devs and publishers for their games to appear on the service, which means that anyone claiming this service is unprofitable has zero evidence backing their claim.

KillBill1474d ago (Edited 1474d ago )

"We feel good in the business that we’re running now. We’re definitely investing in it, but not investing in a way that’s unsustainable. We’ll do promotional deals and stuff — any service will, but it’s a business and it’s a business that does well." - note he doesn't specify that it 'will do well in a future sense' he is talking in the now.

https://www.vgchartz.com/ar...

GTgamer1474d ago (Edited 1474d ago )

@killbill
Netflix is also a sustainable business and yet their are in tremendous debt 🤔 let's put it like this MS has 65 million gold subscribers and they started offering free games in 2013 so they were getting paid just to allow you to play online, so you mean to tell me gamepass has 10 million subscribers only and Microsoft has to pay to aquire games(not bs games I definitely tip my hat to them on that) for the service which can be acquired for $1 at times and I know getting the rights to those games can't be cheap. So if gamepass manages to make a profit trust and believe it ain't much especially compared to what they make on Xbox live by itself.

1474d ago
DJStotty1470d ago

@GTgamer

"You gotta understand streaming services are all about the long run"

Gamepass is not a streaming service, just sayin.

+ Show (3) more repliesLast reply 1470d ago
shuvam091474d ago

Even Epic makes more than that yearly figure in a month from a free game...
I tend to drop off my sub every 3 months for 3 month...
Also 85 mil. of those Xbox live subs are Minecraft users...

DJStotty1474d ago

Started playing deliver us the moon last night, enjoying it so far.

leejohnson2221474d ago

I can't catch my breath, hope you get at least a reach around from Phil for that Corp volunteer work

Bnet3431474d ago

Lol years later and they still trying to keep my boy Kionic down up in here XD. Youre 100% bro. It's a great service. The games got better. In the beginning it was really meh, but I changed my mind about it when I saw DMC5 get thrown in there after being released like 6 months after.

+ Show (3) more repliesLast reply 1470d ago
ReadyPlayer221475d ago

3 months of Game Pass Ultimate will probably come bundled with every Series X console. It'll be stupid not to do it. Plus, it turns every console into a special edition of sorts since every big Xbox exclusive comes day 1.

Profchaos1474d ago

I'd say new console sales are where they're see new live subscription growth people buying consoles want to play them online these days.

DJStotty1470d ago

May do, but if you are already a subscriber, you can not use it.

Just like when you buy a game and it has a 1 month gold trial inside, you can not bolt that on to your gold subscription.

FallenAngel19841475d ago

Wow we’re getting MAU numbers again

TK-661475d ago (Edited 1475d ago )

Is that a legit criticism for a subscription service?

FallenAngel19841474d ago

@ TK

It’s not criticism I’m saying that after long periods of Microsoft not disclosing the number it’s great we are receiving them again

TK-661474d ago

Aaaah, forgive me for misunderstanding.

Show all comments (203)
30°

MultiVersus Joker Trailer With Mark Hamill

Here is a look at the new Joker Trailer. Warner Bros. Games today released a new MultiVersus trailer revealing the first look at gameplay for The Joker, who will join the roster as a playable character when the upcoming free-to-play platform fighter videogame launches on May 28th.

darthv721h ago

huh..... well this could get interesting.

ThinkThink55m ago

All studios can make Horizon games now!

14VGPa10m ago

At this point studios making ANY games would be an improvement

14VGPa51m ago

Whole slate coming to PC day 1

Babadook75m ago(Edited 3m ago)

What would make you think that?

Edit nvm. Didn't realize you were an alt.

14VGPa3m ago

Hulst has been a key player in bringing Sony games to PC

That plus they both now report to the CFO

romulus232m ago

It's a new alt account made to troll, best to just report it.

14VGPa0m ago

Are you not allowed to be a new user here? Surely you were a new user at some point too

Brazz42m ago

Interesting. 2 CEOs sharing the workload.

darthv7230m ago

Two men enter (Hulst/Nishino)
One man leaves (Ryan)

Relientk7736m ago

Good luck to them and I hope they do great jobs. Let's see the games. Really hoping that rumored PlayStation Showcase is coming up soon.

Show all comments (13)
290°

Square Enix Preparing for Layoffs in U.S. and Europe Amid Heavy Restructuring

In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.

6h ago
lelo2play4h ago(Edited 4h ago)

Square should ask Sony for more money...

gleepot4h ago

Sad but true. It's the consequence of a shift in player habits, massive overhead, and out of control budgets across the industry.

blackblades5h ago(Edited 5h ago)

What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.

Hofstaderman4h ago(Edited 4h ago)

Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.

Show all comments (48)