100°

'Final Fantasy VII' Director on 'Twin Peaks,' Princess Di, and High-Res Star Destroyers

Producer Yoshinori Kitase considers how times, technology, and culture evolved since he made 'FFVII' in 1997.

Nacho_Z1484d ago

There maybe is a bit of a Twin Peaks vibe to FF7 at times, some of the surreal humour reminds me of it.

1484d ago Replies(1)
50°

Warframe: Devstream 179 Q&A With Megan Everett

During Devstream 179 for Warframe, Digital Extremes unveiled a lot of exciting information for stuff coming to the game, and we were able to ask about some of it!

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lordsofgaming.net
200°

Nintendo partner Paladin Studios closes after nearly two decades

In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”

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mynintendonews.com
Venoxn4g3d ago

I really enjoyed Good Job game...too bad that they are closing

mastershredder3d ago

Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.

110°

Final Fantasy 7 Rebirth Understands That A Tonberry Is The Scariest Thing In The World

The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.

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thegamer.com
MeteorPanda4d ago

The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.

Hofstaderman4d ago

Two words, one accessory....Safety Bit

MeteorPanda4d ago

Needing an accessory to keep a.i from dying and only one of them isnt great.