It’s a question of when, not if
Pilestedt writes: "Hey everyone,
Big update, I've decided to hire @ShamsJorjani as the new CEO of @ArrowheadGS ! We go way back and I wouldn't trust the business in any other hands than his. (...and he comes with an impressive resume and love for games)
But what about me and my involvement in @Helldivers2 ? Well, I'm glad you asked! I am taking the role of Chief Creative Officer, which means I will spend MORE time with the team and 100% of my focus on the games and community!"
Sony has launched the PlayStation Store "Planet of the Discounts" sale today, and this one includes a lot of AAA titles.
Major kudos to Mp1st for these nicely organized, collapsible tabs. This really is helpful when sifting through this many titles.
Thank you! 🙏🤜🤛
Helldivers 2 developer Arrowhead on the success of its game, what comes next and dealing with toxic players
If one person can do this as a mod and pull it off it's going to be a giant middle finger against everyone who said it's not possible.
Not to mention if one person could do it then why the hell can't Valve, a highly skilled team of developers.
Again...give people the choice, everyone wins, no one suffers. You can't argue with that.
The game will suck without vr
A game where you have full control of your hands and head movement and they’re essential to the gameplay is going to suuuuuck without vr.
The experience you get will not be the same and they were right not to gimp their game to behave like others. Can anyone think of an immersive first person game with hand control that worked before vr? It’s going to be Jurassic Park: Trespasser all over again.
You could argue you want it to behave/play like other HL games, and forego the hand/head controls but that’s not what this game is.. A mod will make the campaign playable, minus what makes it great.
For those who want a non-VR version: https://twitter.com/Dominic...