GamePro writes: "Starting with a lousy tutorial is a great way to lower expectations. More of a practice-run, the tutorial offers up tidbits of advice about braking and turning, but the tips are almost completely useless. Here is a tip that will come in handy: this is not an arcade racer! Taking turns at full speed will add huge chunks of time to your laps, either from crashing or correcting yourself back onto the track. And while this game can be forgiving when it comes to bumping into other racers, don't get too cocky; any high-speed contact will give you road rash and your competitors' dust".
"MotoGP™ 08 brings the premier motorcycling championship into your home! Speed down 18 official tracks all over the world including Indianapolis and Laguna Seca..."
Today, Capcom confirmed the release of the MOTO GP Demo, which is set to release on Xbox live, and the PLaystation Network, this Thursday, and is set to feature three modes,.....
Great love moto gp and f1 this year will be amazing for both series i just hope the games deliver as well moto gp 08 let me down i liked thq heaps more hope there is a happy medium.
Koku Gamer writes: "The racing genre is one just as varied as the vehicles it features – and no more specific is the motorbike racing scene. Unlike the more popular disciplines such as NASCAR, Formula 1 and the countless arcade and simulation titles, when it comes to motorbike racers, it hits a niche to be frank. More often than not, a game of such a style will appeal to people with a genuine interest in the motorsport, and due to its uniqueness, will deter casual gamers. MotoGP 08 however was set to change that, Capcom stating that its multi-tiered riding models would appeal, suit and attract both casual and serious racers alike. But was this enough to bring the game to the masses and revolutionize the genre?"