Need for Speed and Criterion Games, Outriders and People Can Fly -- forget brands and marketing. Teams make video games, and team compositions change.
2K Games will take the stage at Summer Game Fest, and it is about time we got some good news about the state of Mafia 4's development.
I hope it's Mafia 4. And I really hope it's set during the 70s or 80s, and not a prequel of the first game as was rumoured.
EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).
With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.
So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence
There are cultures in teams though that live on after people leave though I agree the most important factor is the team lead and how they are running the project.
Interesting article with some good points. Unfortunately it is usually just a marketing ploy when the majority of the talent/creative force of a studio are long gone but gamers are led to believe it is the same original crew
P.S. Criterion should have made Black 2 years ago when it was stil the same team
The article kind of meanders around, but I do think that gamers jump on marketing band wagons way too quickly.
And the band wagon is both ways. Gamers jump on the "Oh, that studio/publisher is bad" band wagon just as fast as they jump on the "That studio only makes great games" band wagon.