From its humble beginnings as Jam Software in 1984 to its current status as one of Sony’s best first-party studios, Naughty Dog has released dozens of games varying in quality. The Naughty Dog of today didn’t begin taking shape until the PlayStation 3 era. The Crash Bandicoot and Jak and Daxter franchises stand the test of time, but they don’t reflect the studio’s current values.
In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.
What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.
The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.
There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.
It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.
Perhaps they think they can sweep this one under the rug, gamers will forget about it,
We will not
They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it
She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"
It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.
Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.
Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.
Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.
Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.
Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.
Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.
Naughty Dog is the best studio
“ Consumers can always expect them to churn out technical marvels with excellent writing, but they aren’t the end-all-be-all the industry has made them out to be.”
As opposed to what or who? Every studio will always have their weakness, but ND is one of those devs where the overall quality will make up for their weakness. I much enjoyed U3 despite its linearity. U4 was awesome despite a few chapters feeling it dragged the game a bit which slowed the pace.
A few imperfections shouldn’t affect the reputation they have built for themselves in the industry. I much prefer the Naughty Dog of today than the past
Let me sum this article up
"stop thinking Naughty Dog are the best in the industry because I said so".
Saved everyone a bunch of reading.
Journalism and it's imperfections.
According to this article someone who made mistakes 20+ years ago should always be remembered for it and can't possibly be redeemed.
It’s easier for me to go through the Crash Bandicoot and Jak & Daxter games than it is to replay Uncharted & The Last of Us. I love replaying those other entries, but sometimes it takes too long for me to get to my favorite parts in those titles than in the previous titles.
One thing I find hilarious is Naughty Dog’s tradition of always having a chase scene with the player character running away from the screen from a big instakill threat in almost all of their games under Sony.