Rob Pitt writes: Does anyone remember No Man's Sky? The overly ambitious game which launched to negative reviews due to under-delivering on almost every promise it made during development (until it was revamped around 2-3 years later)?
Well, imagine that game, only with working co-op from day one, a hand-crafted world (rather than a procedural one), hilarious and strange in-game adverts, and rogue-lite/Metroidvania-lite gameplay.
Are you thinking about it? Well, that's Journey to the Savage Planet in a nutshell.
"Solve a galactic anomaly, tear up the racetrack, catalog alien fauna and play eco-warrior with April’s PlayStation Now lineup. Choose to tackle the Outer Wilds, drive your way to glory in WRC 10 FIA World Rally Championship, survive your Journey to the Savage Planet, or protect your lands in Werewolf The Apocalypse – Earthblood from tomorrow, April 5, when the titles join PlayStation Now."
Reid Schneider on "round two" for Journey To The Savage Planet team and why internet giants struggle to get into games.
If I were them I would keep Alex Hutchinson faaaaaar away from any kind of public forum.
PP: Racoon Logic, a new but old development studio, has taken ownership of the rights to Journey to the Savage Planet, and that announcement is coming as part of the studio's first press release announcing the outfit's formation.