680°

Ninja Theory Boss Says Project Dreadnought Might Redefine Entertainment

Ninja Theory Founder and Chief Design Director Tameem Antoniades teased Project Dreadnought as something that might redefine entertainment and introduce a new medium.

Read Full Story >>
wccftech.com
Imp0ssibl31585d ago

NT rocks. Glad they're in the big leagues now

Jin_Sakai1585d ago

You don’t have to be in the big leagues to make a great game. Look how great Hellblade turned out.

DevilOgreFish1585d ago (Edited 1585d ago )

@ Jin_Sakai
aside from the marketing sony did for it on it's first 2 years of development.

RobLoPR1585d ago

I believe what he means is that now they got the financial backup that they didn't have before. They made Hellblade on they're old budget... imagine what they can achieve with a big budget.

sprinterboy1584d ago (Edited 1584d ago )

Plus valiant hearts, journey, gone home etc.
I've always enjoyed NT games but I've always scratched my head @why the gamer hasn't supported the dev? ie less than stellar sales with heavenly sword from ps3 gamers even though it was a fantastic game.
Then you have everyone cheering for hell blade 2 and rightly so as it looks great and a day 1 for me, but that brings me to hell blade 1 sales 500,000 ps4, 500,000 pc, 300,000 xbox one? Again the gamer not supporting a great dev, yet apparently millions upon millions of xbox owners using hell blade 2 for bragging rights for nxt gen? Even though they never even played the 1st game? Like wtf.

CaptainHenry9161584d ago

I always thought Ninja theory was a mediocre developer. Nothing they made was groundbreaking just decent at best

frostypants1584d ago (Edited 1584d ago )

C'mon. Hellblade was narratively pretty awesome and showed off some pretty-far-out-there creativity. Whether or not they can do that again remains to be seen but they have shown the ability. I admit that just throwing more money at something doesn't guarantee more success though.

CaptainHenry9161584d ago (Edited 1584d ago )

I'm talking about their past games. Even H Sword was mediocre at best. It wasn't ground breaking. I would have gave that game a 7 out of 10 just like most of their games in the past.

dumahim1584d ago

If you don't think what they did with Hellblade wasn't groundbreaking, I'd be curious to see what you think is groundbreaking.

Imalwaysright1584d ago

?? Heavenly Sword took motion capture and facial animations to a whole new level when it was released and as a result it was the 1st game to truly have the cinematic feel that many of us associate with Sony games.

CaptainHenry9161584d ago (Edited 1584d ago )

The only thing they're good at is graphics imo. All mediocre or decent reviews scores below and nothing groundbreaking or a masterpiece. Not one game above a 9

https://www.metacritic.com/...

RazzerRedux1584d ago

"Even H Sword was mediocre at best. "

I disagree. Heavenly Sword was incredibly underrated at the time. It was hell of a lot of fun to play.

+ Show (3) more repliesLast reply 1584d ago
KaiPow1585d ago

Next generation virtual reality, or no?

lifeisgamesok1585d ago

I like what their aiming for with Project Mara but I think they should've just made it a horror game without the mental issues tied to it

loxim1585d ago

Agreed, Hellblade was good and all, but could have done without the constant voices in your head screaming at you. Still would have been a good game, but it still needed some improved combat in my opinion.

lifeisgamesok1585d ago

That's true and they also should've used a different actor for Project Mara than the same one from Hellblade

Sciurus_vulgaris1585d ago

The characters in Hellblade has psychosis ...

Npugz71585d ago

I didn’t care for it!

frostypants1584d ago (Edited 1584d ago )

Those psychological aspects are what made it interesting. Agree that the gameplay itself needed polish.

@lifeisgamesok has it been established that the character in Project Mara isn't *supposed* to be the person in Hellblade? What if Hellblade is a dream/hallucination of the person in Project Mara? Would be interesting.

+ Show (1) more replyLast reply 1584d ago
SyntheticForm1585d ago

That'd be boring, imo, as there are plenty of conventional horror games to go around. I like the focus on mental illness and find it unique.

lifeisgamesok1585d ago

I think there's not enough horror games IMO

1584d ago
Imalwaysright1584d ago

lifeisgamesok

There are dozens of horror games for PC but for the most part they're absolute crap.

Segata1584d ago

Mara? As in the SMT Penis monster? Cool so NT is making a game just about him!

Az1ner1585d ago

Right. If sony own them and he said this, you will still say this stupidity?

Terry_B1585d ago

Yes..because Project X might redefine entertainment" is just annoying marketing talk that shouldnt be taken seriously, no matter which company says it.

Btw I am mostly a pc gamer who cares about pc ports. exclusivity..sucks.

1585d ago
Godmars2901585d ago

Weren't they saying the very same thing with Heavenly Sword?

xTonyMontana1585d ago

I can think of a few faults with Sony but so far up their own ass they are delusional isn't one of them.

kneon1584d ago

"If sony own them and he said this, you will still say this stupidity?"

Sony don't have nearly the same track record of unfounded overhyping that Microsoft does.

+ Show (2) more repliesLast reply 1584d ago
Show all comments (91)
40°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

Read Full Story >>
wccftech.com
50°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

thorstein12h ago(Edited 12h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.

30°

Frostpunk 2 Director Łukasz Juszczyk Discusses Game Balance, Politics, and Beta Feedback

TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."

Read Full Story >>
techraptor.net