DSOGaming writes: "Ruslan Gadzhie has shared some incredible screenshots from a real-time 3D character model of Christian Bale as The Dark Knight from the Christopher Nolan's The Dark Knight movie trilogy."
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.
Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.
Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.
I just wish WB Games or Rocksteady would make a Batman Beyond video game. Getting to play in a Cyberpunk world of Batman would be something really unique compared to all the other former Batman games.
Im fed up of unreal engine 4. Ruined soul calibur for me (my greatest game of all time)
Games, in my opinion, should use as many varied engines as possible, in house developed if possible.. because it gives the games their own specific feel / individuality.
Examples of this "feel"
Twisted metal 4 (ps1, ps2)
Soul calibur 2 (Dreamcast)
Mario 64 & Mario kart 64, wii... Etc.
Metropolis Street racer (Dreamcast)
Ratchet & clank / spiderman (ps4)
UE4 isn't universal between devs. Most dev teams create their own proprietary tech to advance the tech in UE4. Can't wait to see what devs do for next gen
I want a Super Man game.
I want a watchmen game