2019 is coming to a close and with it a decade of fighting game play and development. We have come a long way since 2010, when fighting games were just starting to come back into mainstream consciousness after a long slump in the late 90s and the beginning of the new millennium. We are now in a sort of second fighting game renaissance, with multiple major companies and indie developers entering the genre, producing new and innovative games with mechanics and systems we have never seen before.
Video Game soundtracks are an essential part of the game, setting the tone, warning you of impending danger, or for some of us, useful background music whilst studying or working on projects.
Daniyal from eXputer: "Dragon Ball FighterZ was so close to a revival but ineffective communication and a dubious launch of an anticipated update botched that hope."
Super Smash Bros Ultimate will host a new Spirits event on March 21 to celebrate the release of Princess Peach Showtime! and Super Mario Bros Wonder. The event will last for five days with new Spirits from the Nintendo Switch games.
SFIV hands down. I wouldn't say it revived it but it breathed some much needed new life into the FGC. I only started to get into it properly back in AE but seeing the FGC go from strength to strength has been an absolute joy. The newer people will never know the struggles of being a European staying up to watch tournaments in Tournament Standard Time (2-3 hour delays)
It's disappointing that SoulCalibur is not having the attention it deserve.