VGR:
"Visually, it's the weaker of the two by a lot. Crowd models look like something from the N64 days, they really look awful. Wrestler models look just fine, although clearly not as crisp as the ones in the PS3 version. Load times are quick and online is just fine. It's hard to really say that a Wii version is better than a next-gen one, but in this case it's the right thing to do. It's so much more satisfying than tapping a few buttons on a controller and while the PS3 version looks 100x times better, it proves that visuals don't mean everything.
No matter what version you decide to pick up, you'll have fun with either one. The Wii version is more satisfying with its controls, while the PS3 version looks better. Fans will be dismayed by the small improvements from last year's game, but for newcomers...now is a good time to get into the series."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace