Sometimes a game gets so hyped up that it can't live up to expectations. Here are ten games that had their reputation (or sales) ruined by hype.
The multiplayer action RPG shipped a whopping 2 million copies in its first week alone.
A nice piece of proof-as if anymore was needed-that a game isn't automatically a success if it sells "millions of copies."
I don't know if it's still possible, but if it still works, PLAY IT. It's a fantastic RPG on it's own, incredible graphics and story, well worth the Bioware name, i don't know how bad it was on release, but when i played years later it was a great single player RPG well worth playing.
That’s good, but also worth pointing out that after maybe 3 months on sale, this game was selling for about a tenner. Reminds me a bit of Days Gone, good sales overall but only after huge discounts so unlikely to make large profit
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Anthem and mass effect andromeda were not ruined by hype
they were ruined by being shit
Think Dead Island is the only thing that shouldn't be on that list.
Most of these were ruined by being shitty games.
ruined by hype? who are you trying to fool, yourself?
1) Why is the source for No Man's Sky Microsoft? 2) Can't trust any list that doesn't mention the Halo Killer...... Haze.