In spring 2003, four geeks sit in an attic room playing on cobbled-together PCs and to get their heads around the intricacies of THAC0.
Baldur’s Gate 3 is one of the most replayable games ever made with a 1000-hour playtime or more. However, it can be quite taxing on modern CPUs. Let's have a look at how it performs on one if the fastest gaming processors and how to optimize it.
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
The Elder Scrolls: Baldur's Gate 3.
Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.
Neverwinter Nights in December as well. That's one I'm really waiting on as the others have been in circulation on modern devices for years now, but not that one (limited to PC).