Former BioWare GM discusses the challenges SpatialOS faces, how his new RPG is inspired by the classic Neverwinter Nights, and more!
Unity has announced the appointment of its new CEO, and it's another former EA exec in the form of ex-Zynga COO Matthew Bromberg.
Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.
"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.
My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!
If anyone can do this right, it's him.
He's certainly got the experience. It's working with Spatial that is difficult, with pretty much all but one title now being dead.