150°

Lens of Truth: Mirror's Edge Head2Head

Lens of Truth went head to head with Mirror's Edge, between the PS3 and Xbox 360. They posted picture and video comparisons to show which system ran the game better. They came across issues not reported by other sites and reviewers.

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motionbox.com
chaosatom5665d ago

Ps3 is slightly better as said by ign, but if it was the other way around?

Then there would be over 100 comments here.

GUNS N SWORDS5664d ago (Edited 5664d ago )

did you believe IGN when they said gears2 looks much much better than R2...........well, i believed them.

Mr_Potato_5664d ago (Edited 5664d ago )

@GUNS : well yeah, they said both games were worth 9.5/10, I believe them, Gears 2 is not superior to Resistance 2. I'm happy you agree with that, as a MS fanboy.

Baron795664d ago

Since IGN altered their Fallout 3 PS3 review I couldn't give a rats a$$ about them. Their opinion is swayed.

I will be getting the PS3 version which I normally wouldn't do, but I played both demos myself and it felt better on the PS. Simple.

ArthurLee5664d ago

Just gotta say I agree. I used to trust IGN but that altering of Fallout 3 really bothered me.

Xi5664d ago

Ign is as pro PS3 as gamespot is pro xbox. All it takes to realize this is that they do both movies and games, meaning that sony pays for advertising on both fronts, and they have to keep their advertisers happy.

IGN = FAIL

JsonHenry5664d ago (Edited 5664d ago )

Why does the X360 version look like they are playing as a black person? I thought you played as some Asian looking chick?

Also - the PS3 has better depth of field transitions (based on these videos) while the X360 has better AA and Anistropic filtering. (the grates at the begging are more distinguished on the 360 version at the start of the video)

Foliage5664d ago (Edited 5664d ago )

Didn't the ending state both are using system defaults?

So the PS3 looked better despite having Full RGB and Super White settings off? Interesting. Imagine if they were on.

Tarasque5664d ago (Edited 5664d ago )

/\/\/\/\/\
Hmmm, Imagine if they put the xbox reference levels to expanded.

No there wouldnt be 100 comments if it was the other way around, cause first off it is actually the other way around and secondly then has been done several times already who gives a rats @ss.

Skizelli5664d ago

Pros and cons. I think the darker hand in the shade is a little more accurate. Keep in mind that she's Asian and your skin tends to look a lot whiter in direct sunlight as opposed to the shade. Though the hand appears to be a little too dark on 360 and a way too light on the PS3. Her finger nails look terrible on the 360. The wall textures don't really seem to be a huge deal to me. When you're playing your version of the game, you won't think anything of it. That said, I'd much rather play this type of game on a PC.

+ Show (6) more repliesLast reply 5664d ago
Ashton5665d ago

and this video proves it,,,,why does 360 become pixelated in the air vent area?

Sea_Man5665d ago

It's obvious which one I'm gonna buy. Sorry but if I'm about to drop $60.00 on a game and I have the choice to buy it on either xbox or PS3 then it's PS3 for me!!

GUNS N SWORDS5664d ago (Edited 5664d ago )

both preform about the same, the 360 appears to look bright in many areas, and noticeably has better specular highlights at (1:54)

the 360 version is showing off very smooth edges (2xaa confirmed), and the ps3 is showing off a lot less brighter areas than the 360 version.

(closing comments on this)

brightness is something you have control over, AA is something only the developer has control over, performance is about the same so i see no real technical edge.

(i only see some slight things such as ps3 has more eye friendly lighting and 360 has smoother edges)

Sea_Man5664d ago (Edited 5664d ago )

I see AA on both versions. To me it seems more of a rendering issue, mainly graphic card problems. For instance the color of the hands is obviously a normal map and specular map issue; a technical / rendering issue. Unless you can adjust the images and shaders it probably falls back on the developers. Remember this game was ported over to the xbox and with that said they obviously had problems with porting over the shader technology. Also notice the pixilation in the hallway. Again all rendering issues, the PS3 version blur’s the texture with out causing pixilation. Again, this seems like a rendering issue that falls back on the developers and the porting process. So as I mentioned before I would give this one to the PS3. Also look at the ledge from frames 109-112 the AA looks really close definitely not 3 times better.

GUNS N SWORDS5664d ago (Edited 5664d ago )

the "pixelation" in the hallway, is more of a brightness and contrast issue rather than a technical issue, the 360 has 3 built in brightness adjustment settings labeled as "reference levels".

Normal
Intermediate
Expanded

these settings help with certain black levels games have issues displaying, also, NXE will allow gamers to take advantage of the RGB settings HDMI has.

if you look at it, it isn't as bad in this vid.

360 version
http://www.gamersyde.com/st...

and only the 360 version has AA, btw it's 2x.

http://forum.beyond3d.com/s...

http://forum.beyond3d.com/s...

http://forum.beyond3d.com/s...

Sea_Man5664d ago

I hear you man. We also have to keep in mind that even though the movie is 1280x720 (720P) the web site that the video is on does compress it, I've used them before. With that said the aliasing issue isn't that much of a deciding factor when I decide which game to buy. I am more concerned with the obvious rendering issues which are definitely not due to solely brightness and contrast. I've attached 2 images from the video to show you what I'm talking about. I've been a 3D artist for over 6 years now and I can tell the difference between brightness and contrast and problems with Normal and Specular maps. Look at frame 135 this is definitely pixilation and not brightness and contrast. One more thing read the disclaimer at the end of the video. "All other system settings default".

Lets just agree the this is a great game regardless:)

GUNS N SWORDS5664d ago (Edited 5664d ago )

i agree that it's a nice game,

and i booted the demo my self and it's somewhat there lol, it's actually a glitch, if you hug the wall for a while it appears if you don't then it doesn't show up. i always blitz through that spot so i hardly get to see that, I'm trying to send a pic of a before and after shot on my end but N4G for some reason wont let me :(

DevastationEve5664d ago (Edited 5664d ago )

I saw that in my demo as well, to avoid it don't hug the wall. It has something to do with the how the engine calculates color variations and brightness according to your perspective. So I guess if you're up against something dark, the moderately lit up area shows some banding. Maybe it's got something to do with HDR or lack of?

Sea_Man5664d ago

well the game definitely supports HDR lighting or there would be problems everywhere . I wouldn't necessary blame the engine but the hardware in the xbox, primarily the graphic card . I still think it has to do to how the graphic card is rendering the lighting effects, blur, normal maps, spec maps, occlusion ,etc.. Remember that the PS3 has an Nvidia card and the Xbox 360 has an ATI card. This game was dev on the PS3 with different hardware, I've experience things never go over smoothly when porting to different hardware. Whatever, it doesn't matter, I wounder if they fixed it in the release version? Can anyone confirm??

+ Show (3) more repliesLast reply 5664d ago
NaiNaiNai5664d ago

i just have to say the game is great. pick it up for either system its worth a buy if not, then a definet rent.
-nai-

Yoma5664d ago

I will get my copy tomorrow :)

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan475d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya475d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled475d ago (Edited 475d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney475d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled475d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist475d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin475d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled475d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE475d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi475d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE475d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina492d ago (Edited 492d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183492d ago (Edited 492d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher492d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku491d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama491d ago (Edited 491d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot492d ago (Edited 492d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola491d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem492d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad492d ago (Edited 492d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost491d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad491d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz492d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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