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Nigoro’s Takumi Naramura Talks About La-Mulana 1 & 2, The Maze Of Galious, And Rose & Camellia

Siliconera caught up with Nigoro’s Takumi Naramura, the Director and Designer of La-Mulana and La-Mulana 2, to talk about the Metroidvania and what could happen to Rose & Camellia after Flash support ends.

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siliconera.com
60°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

160°

Nintendo Has Acquired Shiver Entertainment From Embracer Group

Nintendo Has Acquired Shiver Entertainment From Embracer Group

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press-start.com.au
Profchaos21h ago

Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform

H914h ago

Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal

OtterX8h ago

That is some serious brain gymnastics you have going on there. 🤔

H96h ago

I didn't do any gymnastics I can assure you, honestly I don't know why you think that, not hating I seriously don't see why you think that

ZeekQuattro3h ago

Yeah I don't know where that came from. It's rare for Nintendo to flat out aquire studios. Guess they were trying to be edgy but why flex on this studio. 🤣

banger8814h ago

I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.

Relientk7711h ago

Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."

You can't make this crap up lol

Profchaos9h ago

Mortal Kombat 1 was never going to port well I'm sure they told wb it wasn't going to work but wb wants that sweet sweet 140 million install base

In the end wb approved the project cleared the milestones and allowed the product to release

SonOfOsiris6h ago

Yeah this guys ported MK11 which is great, Hogwarts Legacy which is great, and MK1 is now ok, play it every day

150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers1d ago (Edited 1d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19721d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv723h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

+ Show (1) more replyLast reply 3h ago
CaptainFaisal13h ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead12h ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman12h ago(Edited 12h ago)

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan12h ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl12h ago

Takes "hand holding" in games to a whole new level.

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