80°

Monolith Celebrates 25 Years

Gareth at Skewed and Reviewed who worked in Get Medieval and had his content in Blood 2 has posted about Monolith Studios celebrating 25 years as a studio.

MadLad1690d ago

Cool.
New Condemned and FEAR, PLZ THNX

AK911690d ago

Oh man NOLF I miss that series SO damn much.

AK911690d ago

Not by current Monolith thats for sure.

Garethvk1690d ago

F.E.AR. 4 and a new No One Lives Forever.

80°

Former Bungie Staff Speaks Out on Destiny 2 The Final Shape DLC: Blames Crunch for Missteps

Liana "Hippy" Ruppert, a former Community Manager at Bungie, spoke out about how crunch affected the Destiny 2: The Final Shape DLC.

Kaii1d 2h ago

Crunch+Bad management+Greedy disgusting monetization.
I'll tune back in when D3 is dropping and they've toned down the monetization & the foundation is good

DefenderOfDoom26h ago(Edited 6h ago)

Final Spape campaign getting very positive reviews. I am enjoying the Final Spape campaign myself. Definitely worth the delay.

90°

Personalized Spatial Audio Coming to Cyberpunk 2077 with Immerse Gamepack

Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.

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everyonegaming.com
60°

Starfield Would Have Benefited from Daggerfall-Like Dungeons Proc-Gen Instead of Reusing Premades

OnceLost Games, developers of The Wayward Realms, believe Starfield would have benefited from Daggerfall-like procedural generation of dungeons instead of just reusing premade ones.

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wccftech.com
VincentVanBro1d 11h ago

One of many low hanging fruit that would have improved the game

anast1d 10h ago

Better tech, better devs, and Morrowind like freedom would have improved this game.

enkiduxiv1d 9h ago

Wow, both options sound terrible.