SDvR09 is better than last year's effort, no question, and it's a better game than TNA Impact! on account of it being yet another iteration of a tried and trusted game engine and packed full to bursting with features old and new. So yes, on the whole it has met the challenge. In a way, however, the true test is yet to come. Next year Midway's TNA Impact! follow-up will have had a solid debut under its belt, and, hopefully, will pile even more pressure onto THQ. Fingers crossed Yuke's not only copes with it, but revels in it.
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace