40°

Unpopular Opinion: Microtransactions aren't the worst thing in the World

Note: it may seem like I am defending Microtransactions, I assure you, I am not. As the pendulum swings back and forth, I will be going from one point to the other, assessing both sides...

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grittygamer.com
ArchangelMike1683d ago (Edited 1683d ago )

Sure there are worse things in the world - like poverty, war, and disease. Which are caused by abuses of power and unethical and greedy practices in most cases.

But when a game is designed from the ground up for mtx and even loot boxes, then you know that all other aspects of the game will suffer for that decision. It's not even about gambling or children and addictive or compulsive behaviour. That's not the real problem here. That's just a convenient red-herring that the publishers can easily get around.

The real issue is that it is capitalist greed at it's most exploitative. That's the real problem, and that's why it shouldn't be supported. It is exploiting the very same people that give life to the games industry in the first place.

It is the same abuse of power, unethical and greedy practices that contribute to most of the worlds problems. That's why we must not give it a free pass. There nothing more ridiculous than companies that make Billions of dollars a year, exploiting their fan base by trying to say they need more money because of "development costs".

CEO's of these same publishing companies are taking tens of millions of dollars in 'bonuses' a year, while they pay their devs menial wages and work them overtime and then implement crunch on top of all that. Here's a novel idea - why not split the bonus between the entire staff base?

No? Well why not? Let me guess... corporate greed.

That's the real problem with allowing mtx. It is enabling exploitation and greed.

Mcurry311683d ago

I completely agree with you.

I was trying to hit all the points when it comes to microtransactions, and greed, gambling, and addiction are all valid points in the conversation. The real problem, as you said, is the greed that the companies show when developing games around microtransactions.

rainslacker1681d ago (Edited 1681d ago )

I dont really disagree with the intent of your comment, but I do find some factual inconsistencies in it, which I assume are made due to your own assumptions or predisposition on the subject. You talk about how the industry is not truthful with their assessment of what they need to make games, which is why I feel compelled to point these out.

1. MT are not an abuse of power, nor are they actually unethical. The only power pjnlsihers have is that which the consumer gives them, and the consumer buying these things is them accepting the power publisher exhibit within a game.

Its not unethical, because none of it is currently illegal. It may current be immoral, but that's subjective, and not consistent across different types of MT. Plus, there is no majority consensus on what it acceptable and what isnt.

It is greedy.

2. The publishers most criticized for implementing bad forms of MT are also the ones that pay among the best in the industry, and tend to have the best benefits. EA for example, despite how consumers think of them, is considered one of the most openly diverse and best companies to work for in the industry. Even with random reports of heavy crunch. Not all CEOs make million dollar bonuses, and many major publishers do have profit sharing plans, as well as general bonuses for sales of the game. Big exec bonuses are usually negotiated as a lump payout when milestones are achieved, and are arranged around said CEOs meeting certain expectations of the investor. It's a shitty thing to think about, but its not exclusive to big game publishers. Stock prices are usually the biggest thing they're paid for.

Otherwise, people paying for them does enable them to do this stuff. But people do pay for them. It's not a majority, but its like any upsell. If you can get 1 in 10 people to buy, then you've increased your margins and revenue

I think of people.really want to slow down MT in games, they'd be better off not focusing so much on the corporate greed of the publishers, because they arent going to care what you think because they're greedy.

Instead, focus on making them less appealing to the end user by appealing to their own consumer interests.

AK911682d ago

In the world? Definitely not but in gaming absolutely.

NeoGamer2321681d ago

I have nothing against microtransactions.

BUT.

They must not be pay to win or pay to avoid a grind that will progress you in the game.

70°

The True Cost of FIFA Ultimate Team

A frustrated FIFA 21 player has taken to twitter to calculate the true cost, in pounds spent or hours invested to obtain his Ultimate Team. Spoilers, it's one hell of an investment. In this opinion piece we examine the increasing practice of dressing gambling up as microtransactions, and the recent developments in Europe and the World to combat this insidious maleficence.

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ab-gaming.com
Mr_cheese1166d ago

Twitter user @ScudzTV has calculated the real-world cost of creating his own dream eleven, in both hours invested and hard earned cash. He embarked on a seven tweet tirade, illustrating that to achieve this dizzying feat, a person would need to invest either twenty two thousand hours playing, or a poultry £80k ($111k).

ocelot071166d ago

Don't get me wrong. You can get a decent team by just playing. I have done this my self. Buy I agree to even get just one of these icons it's going to take such a grind to the point where even playing at intended is just not fun anymore or spending such a large amount of money.

170°

Activision Blizzard: Worth $ 72 billion thanks to microtransactions

Activision Blizzard's share price has been skyrocketing since December 2020, according to the Wall Street Journal. The current price per share is $ 95, bringing the company's total value to $ 72 billion. Activision Blizzard celebrates success The corona pandemic is named as one of the factors for the increasing value of the company.

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gamingtechnologynews.com
masterfox1221d ago

Please don't give Activision Ide.....oh damn too late.

Ninver1220d ago

Speak for yourself. I've never purchased dlc from them

TheExecutioner1220d ago

Seems you always purchase from them

Furesis1220d ago

That is such a crazy amount of money. Good for them i guess?
"In its most recent financial quarter, the company made $ 1.2 billion from pure microtransactions, which was more than half of total revenue"
This does not bode well.

galgor1220d ago

People are voting with their wallet. Microtransactions aren't gonna be going away.

Dee_911220d ago

by people you mean kids parents who could give two craps about what this does to gaming.

Minute Man 7211220d ago

Didn't they laid off devs last year???? From how Activision started in the 80s to what they have become it's an embarrassment but money talks

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80°

Opinion: Microtransactions Ruined Nitro-Fueled - Have Lessons Been Learned With Crash 4?

According to its developers, (Toys for Bob) Crash Bandicoot 4 will not feature microtransactions, despite the x-box storefront suggesting that it would contain “in-game-purchases”. Game Luster’s Rhiannon Bevan isn’t convinced due to publisher Activison’s track record. In this article, Rhiannon details the reasons for her concern.

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gameluster.com
Majin-vegeta1412d ago

Its activision thats all you need to know

IRetrouk1412d ago

Even if not there at launch, they will most likely add them in with an update, just like ctr, wont be a day 1 this time.