Forget cool cars, hot girls, martinis and anything to do with spying: James Bond has become Rambo. Activision's videogame adaptation of "Quantum of Solace" forgoes secret agenting in favor of dropping 007 into a standard first-person shooter and having him mow down hundreds of anonymous goons. It's a decent action game, but doesn't remotely capture the spirit of its source material. Moreover, it falls well short of the year's best shooters, meaning it's unlikely to shake many gamers or stir 007 fans.
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.
Im sorry but i will never take any game review from variety or New York Times seriously. I just dont see those uppity bastards as knowledgeable game critics or carring enough to hire someone that does.