330°

Troy Baker Says He Didn't Play Rhys in Borderlands 3 Because Gearbox "Wouldn't Go Union"

Baker comments on why he didn't return for Rhys' mainline Borderlands debut.

ElementX1687d ago (Edited 1687d ago )

Who cares? In this article it says Gearbox offers industry standard rates and offers voice work to salaried employees. Why pay somebody more because they're part of a union? Might as well give it to somebody already on the payroll, hell I'd do it. I'm a machinist and I'm not part of a union, I get great benefits and pay without one.

https://www.eurogamer.net/a...

CobraKai1686d ago

But since Baker is part of the Union, his hands are tied. The Union will not allow him to work on Non-Union gigs. It’s not about the money. Baker would face consequences for violating union agreements.

1686d ago
DarXyde1686d ago

shaggy2303,

On the other hand, you know GM is holding their union workers' health benefits hostage while exercising their right to strike, right?

TK-661686d ago (Edited 1686d ago )

@Shaggy

"And that's why I totally disagree with unions in any form of industry"

Yeah unions > having your healthcare withdrawn by your employer for going on strike.

You're so quick to denounce and reject a union having any influence over the workplace but will gladly shill for corporations to control your life. Also unions do more than just ensure you get good pay and work benefits. They also ensure legal representation, and in case you're as ignorant as you appear to be on employment law the standards of evidence are stacked in favour of the employers.

Shikoku1686d ago (Edited 1686d ago )

Yes he can we union employees do it all the time to organize.

KillBill1685d ago

The point being that all others working on the game would then also need to be in the union or be fired. So why make everyone unionize because one person chose to join a union that prevents him to do non-union work?

+ Show (2) more repliesLast reply 1685d ago
RoseSapphire1686d ago

It's too bad you're not in a union and that they're not what they once were. You'd be getting paid double with better benefits but nah... lets make you work harder for less pay.

1686d ago
rainslacker1686d ago

Guilded actors can be fined, by the union they pay to be a part of, for working for a union shop. Kind of a screwed up system, but voice actors do have some valid concerns that go beyond money, as money is negotiated with every contract anyways. No voice actor is on salary with any developer or publisher. Same goes for most actors in the SAG, and any number of tv/movie productions where all the people who work on production are likely unionized. Them being unionized means that the studios have to be in order to get them to work.

Unions aren't perfect but they aren't completely useless. Sometimes they don't work, sometimes they do. I don't agree with holding professionals right to work elsewhere without consequence as a good thing, but these actors are of their own free will to sign up for the union, but it also means they may have to give up work from companies that aren't union shops.

Not all of this pertains to every production, as not all productions fall under general actor unions. For instance, I think motion capture isn't the same as studio work, so a motion capture contract he wouldn't be restricted from. This may have changed since last I read about it years ago though.

ElementX1686d ago (Edited 1686d ago )

Unions are optional. If you want to join one then go for it. They talk about better benefits, pay, etc but when I was an "in-house" security officer I had better benefits and pay working for the property owners than those contract security guys. When the company I worked for sold the property, the new owners brought in contract people. The contract company kept us on the payroll with the benefits we had because we knew the building. All those other "rent a cop" guys were makings less and had far fewer vacation days.

At my current job, we're non-union machinists. A union will probably get you a yearly raise, but we get them anyway and in addition, I've received several $1/hr raises in the 5 years I've been there.

+ Show (1) more replyLast reply 1685d ago
XiNatsuDragnel1686d ago

Unions in gaming are necessary especially crunch times.

Bathyj1686d ago

Unions are only necessary if your boss is shit.
If you don't like crunch time, the games industry isn't right for you. Be a florist or something.

SamPao1686d ago

Or make the workplace a better place and still be part of it. its not that weird of a thought is it?

CosmicTurtle1686d ago

I don’t work in the games industry but still don’t like human beings being put under ridiculous unhealthy levels of pressure, especially at companies like Rockstar who can absolutely afford to employ enough staff.

Bathyj1686d ago

Can we all agree that crunchtime is part of the game production pipeline and everyone aspiring to be a GameMaker knows that?

It's just the nature of the business.

It's at the end when the deadline is looming that everyone has to put in extra. Even marathon runners that have jogged along for hours at a brisk pace and are physically and mentally exhausted must put in that extra burst of energy at the end and cross the finish line.

Besides, actors aren't affected by crunchtime. They finish their work a year before the game is out. It's the texture guys, the animators, the play testers that are doing 80 hour weeks for 3 months before release day.

Razmiran1686d ago

No no no
Unions force bosses to not be shit, bosses would be much shittier if the threat of organized workers didnt exist

Kran1686d ago

@Bathyj

"Can we all agree that crunchtime is part of the game production pipeline and everyone aspiring to be a GameMaker knows that?"

No. I won't agree. You can make a game without forcing your staff to spend unrelenting hours on a video game. We've seen this many times where you can make a fantastic game without crunching staff.

Video game businesses that do this are just greedy and just want money ASAP and make the next moneymaker ASAP rather than taking their time, delivering a high quality product and earning lots of money later down the lne.

WombBat1686d ago

I actually agree with John Carmack on this. There is no need to unionize and/or legislate work hours.

Believe me, these guys working on these games can pivot into any other CS industry and make 3x the money with better work hours yet a lot of people dont make the move. It's about passion.

Many are willing to go through the trenches to get into the game industry but its so small and competitive that it's already hard to break in. With unions and laws in place, it would be even more impossible to break in.

Juusterey1686d ago

Or
have people who don't just lie down and take it and make the industy better?

KillBill1685d ago

Obviously you have never been a florist. But you are correct that the game industry does not grow with unionization nor does it allow for the best people to do the job needed.

+ Show (5) more repliesLast reply 1685d ago
bluefox7551686d ago

You can expect game production to suffer greatly if it happens.

RoseSapphire1686d ago

Holy shit, fuck so many of you callous assholes that think it's okay for people to have to work 80 hours a week because "they knew what they were getting into or they could leave."

Fuck you so much.

rainslacker1686d ago (Edited 1686d ago )

I work in the industry. While I know it happens, it's not something I'd say happens at 80 hour weeks at consistently regular intervals, and more often than not, crunch is maybe an extra hour a day for a couple weeks, and sometimes a Saturday. I'd also say that it's not so widespread across the industry that it means the entire industry needs to unionize.

Moreso, the fact that the entire industry, at least in the US, could be unionized based on less than 10% of developers actually wanting it is not a good thing at all. I don't want to join a union, because I don't like giving money to people who are only doing for me, what I can do for myself. I know how much in demand my skills are, I don't need them to fight for me, because others in the industry know how much in demand my skills are. I negotiated my pay and benefits at the start of my work, to be reviewed every 3 years for updates. So far, I've been fair in what I ask for, and the company has been fair in giving me what I asked for.

The truth is, a skilled developer can pretty much talk all the shit they want to their boss, and continue working, or if they happen to get fired because they decide to do it in front of the wrong person, then they can probably easily get a job at the studio down the road. There is an extreme shortage of skilled labor in the gaming industry right now, but also in the general IT industry, as well as all the graphic design fields out there. There are many going into graphic design, so things are better there, but a skilled, and especially an experienced game developer has a hell of a lot more power over their career prospects than any union ever could hope to achieve.

Thank you for your concern on my, and any of my developer brethren's behalf. We don't need you to fight for us, or discuss these topics on our behalf, when you are so clearly ignorant of the industry as a whole, and what unions could possibly achieve for us as workers in the industry. Trust me, we in the industry are very smart, and capable of making decisions for ourselves, and this discussion has been ongoing for a couple decades now. Nothing is so pressing that you need to get this worked up over it. Almost all of us could go find jobs that pay more, with potentially better working conditions.

KillBill1685d ago

You are completely misinformed on the job being discussed and the work requirements.

1686d ago
rainslacker1686d ago (Edited 1686d ago )

Unions in gaming would probably shut down the gaming industry, and you'd probably see your games taking 7-8 years to release, instead of 5.

And what bathy says is true. If you don't like crunch, gaming isn't for you. Good developers just need to find a studio that's managed properly, and crunch is usually limited.

This idea that the whole of the gaming industry is just this terrible place to work is misguided. There are bad studios out there. There are good ones. Some have too much crunch, some have almost none. A union isn't going to make things better at that poorly managed one, and it's only going to hinder the good management at well run studios, because unions effectively take away any and all control from management to do jack shit to hold their employees accountable outside egregious circumstances.

+ Show (3) more repliesLast reply 1685d ago
EmperorDalek1686d ago

The characters just don't feel right, the voice actor changes for Rhys and Claptrap stick out like a sore thumb.

Kran1686d ago

For Rhys, absolutely. The personality change is there and makes no sense.

For Claptrap, I mean I could tell at first but I could hardly notice, eventually I just got used to his voice. Doesn't mean its right though mind.

OhReginald1686d ago

Unionizing the gaming industry will be its downfall.

DaDrunkenJester1686d ago

Once its union the price of games and the inclusion of MT's will get higher. As they'll now need to pay higher wages as well as pay all the union fees for every employee. Not only that but it's going to hurt B-tier voice actors getting work because why pay the same rate for a B-tier when you could pay the same for Troy or Nolan because of scale rates.

Gameseeker_Frampt1686d ago

Yet none of what you predicted has come true with movies even though that industry is unionized. Nice work Nostradamus!

TK-661685d ago (Edited 1685d ago )

@DaDrunkenJester

"Not only that but it's going to hurt B-tier voice actors getting work because why pay the same rate for a B-tier when you could pay the same for Troy or Nolan because of scale rates."

We literally had an article, like a month back, about how Baker didn't get roles, and the reason given was "hes in too much stuff". So evidently your prediction isnt coming true. Also Nolan North was a VA in only 3 games last year so if you think he's getting all the roles you're deluded.

Facts don't care about your feelings, and that prediction of yours was 100% feelz over realz.

gamer78041686d ago

its a free market system.... you are free to join a union, but companies are free to not work with unions.

rainslacker1686d ago (Edited 1686d ago )

You aren't always free to join or opt out of a union. Usually you have no choice but to work for a union to join a union shop. If you don't join then you can limit your options when looking for a job, and if you do join, you can limit your choices when looking for a job.

Moreover, the decision to join a union isn't always based on majority consensus, but rather if just enough people want to unionize. That's a bad thing IMO, as less than 10% of people in a shop can make that decision for 100% of the people.

On top of that, once a union is in place, it's almost impossible to get rid of it if it ends up not being good for the workers. Unions generally work on the idea of getting their foot in the door, because after that, they pretty much are in for life.

It's a tricky situation when it's a serious reality of happening. Things can get heated, but it's always kind of a rough transition, particularly if the workers and management aren't really aware of how everything is supposed to work, and who is responsible for what.

gamer78041686d ago (Edited 1686d ago )

Well yes and no, yah you are right you don't have to choose a job thats heavily unionized, but there usually are options if you don't want to join the union where you work, although not always Sometimes if you have a spouse that has good benefits already you can opt out of the union and miss out on some of the benefits but then you can pocket your union dues. My wife has done this in the past.

rainslacker1686d ago

It would really depend on the nature of the union. When most people talk unions, they think of auto workers, or maybe dock workers, because they are the most well known and prolific unions out there.

Not all unions are set up to completely marginalize what management does,like when a manager needs to handle something, they cant do it directly, but have to go through the union. Not all are set up to make it so ots really hard to get fired, so may just offer recourse on behalf of that employee if they are fired to see if it was justified.

However, I think that a game industry union would be set up much like the way movies are set up. A lot of those people are contract workers, and generally, there isn't much difference in the way the two production pipelines work. Their union works for them a lot of times, but it also restricts the production companies options, and makes it so productions are longer and more expensive. A union won't always be a benefit for both parties, and they're never really set up with that intent.

I just feel unionizing the whole of the industry because there are some bad shops out there is a bad idea, and I think when the discussion really comes up within back channels for devs, they often come to the same conclusion that it just wouldn't work the way they think.

The biggest reason unions havent taken hold in the industry is because it's never really been made clear what benefit it could really bring to working conditions. Many in the industry are fairly pragmatic, and know why crunch happens, and this broad generalization that its lots of hours all the time is just not true. It's also understood that without these crunch times, it can completely stall or derail a production. Better pay and benefits is not typically a consideration, especially nowadays where most are contract workers, and the industry cant afford to keep a full staff on the payroll for an entire production. It's just the way it is, and contractors typically paid really well, and dont often have trouble finding work where they can negotiate their pay. Unions may actually hurt their ability to negotiate, as one aspect of unions is equal pay, regardless of work. I know many of the high performers in the industry get paid a lot more because they perform, but unions could change that dynamic

KillBill1685d ago

And who's fault is that...? The unions. They are the only ones limiting the hiring criteria in the situation.

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280°

Square Enix Preparing for Layoffs in U.S. and Europe Amid Heavy Restructuring

In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.

5h ago
lelo2play3h ago(Edited 3h ago)

Square should ask Sony for more money...

gleepot3h ago

Sad but true. It's the consequence of a shift in player habits, massive overhead, and out of control budgets across the industry.

blackblades4h ago(Edited 4h ago)

What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.

Hofstaderman4h ago(Edited 3h ago)

Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.

Show all comments (41)
220°

Xbox Gives Incoherent Explanation For ‘Hi-Fi Rush’ Studio Closure

The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.

Reaper22_5m ago(Edited 3m ago)

They have a reason but they don't need to give a explanation. Gamers nowadays think they have a say so in telling people how to run their company. It's not the end of the world, fanboys. Microsoft is gonna due what benefits them the most. It's never been about you. Same with sony. Some of you need to get a grip. The crazy part is that some of the ones complaining don't even own an xbox.

Relientk771d 2h ago

There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.

notachance7h ago

It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.

Hofstaderman6h ago

Muzzled and/or in on it from the very beginning. You have to be a very stupid person not to anticipate that your division is going to be under scrutiny from shareholders after 80 Billion Dollars worth of acquisitions

Aloymetal5h ago

The beauty of being a CEO here in America is that when your company does well, you get extra money as a reward...
And when your company does badly, you get extra money to encourage you to stick around and lead it through the storm...And at some point, you get to bow out and float toward retirement on your golden parachute, which means and you guessed it, MORE MONEY!! What a deal for snake oil man Phil!!

5h ago
5h ago
-Foxtrot1h ago(Edited 1h ago)

Oh god no

You see when shit like this happens he throws Sarah Bond to the wolves

Seriously I only hear from her when it’s the yearly big Xbox showcase or when it’s super bad.

When the whole multiplatform release came out earlier this year he put her front and centre…kept his mouth shut for most of it

purple1017h ago

Perhaps they think they can sweep this one under the rug, gamers will forget about it,

We will not

They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it

Amplitude6h ago(Edited 6h ago)

She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"

It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.

esherwood4h ago

To be fair I don’t think there is a good answer, I’d rather her been honest but that probably would have pissed more people of then the word salad route.

Silly Mammo2h ago

Amp- Do you ever get tired of trying to make everything political?

1Victor1h ago

@amp please leave your political red ruby sleepers at the door this is a gaming site or go back to truthfoxnewsmax to comment over there.
BACK ON TRACK
It’s obvious that Microsoft is moving on the money now direction guided by their investors watching all the failures from the 3rd quarter of the 360 gen to this generation I wouldn’t be surprised if they have a plan to replace Phil with Bobby as he proved for years he kept making money for activision.

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420°

Square Is Shifting Strategy To Aggressively Pursue Multiplat Releases,Focus On Quality Over Quantity

Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.

Read Full Story >>
twistedvoxel.com
CantThinkOfAUsername14h ago

Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.

gold_drake13h ago

read the report, where exactly does it say what u just said ? lol

Barlos11h ago

It's your interpretation. That doesn't make it 'official'.

CantThinkOfAUsername3h ago

- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).

- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.

- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.

Sure, it's all in my head.

Sonic18817h ago(Edited 7h ago)

Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox

Extermin8or3_7h ago

Nothing sells well on Xbox that's precisely Microsoft's problem

The3faces6h ago

Apparently they don't sell well on PlayStation either.

Lightning776h ago

Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.

Like it matters MS will probably find away to close them down to.

DarXyde7h ago

I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.

I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.

Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.

Christopher5h ago

The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.

MrCrimson3h ago

I interpret it as - they want to be multiplatform, as they will sell more copies.

EternalTitan2h ago

16 isnt even a JRPG let alone a final fantasy game.
So glad that it bombed.

+ Show (5) more repliesLast reply 2h ago
CrashMania14h ago(Edited 14h ago)

Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.

NotoriousWhiz13h ago

Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.

shinoff21838h ago

Hopefully square brings all the lose switch exclusives over to.

Hofstaderman12h ago

Will there be a XBOX for Square to release games on? Or a MS Games service?

thesoftware73011h ago

Hof,

You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.

But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?

Hofstaderman10h ago(Edited 10h ago)

Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.

DarXyde7h ago

*hardware

I believe they committed to hardware.

I hate to nitpick, but that's kind of the company they are. You have to.

7h ago
Michiel19892h ago

@hofstaderman the board and shareholders have always called the shots or had a huge impact on decisions.

Xbox finished lmao, the writing has been on the wall? mate they just spend 70 BILLION dollars, and you see the writing is on the wall that they're done. 0 idea what you're talking about. They grafiti'd on the wall and you still can't see it.

+ Show (1) more replyLast reply 2h ago
Aloymetal9h ago

No to both, not worth the effort, money and time on an already dying brand.

7h ago
thesoftware7309h ago

"They have a STATED plan to do so. That's not commitment."

Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?

" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"

What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.

"What I am certain of XBOX is finished,"

No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?

Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.

Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?

I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.

Extermin8or3_7h ago

They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol

Relientk7712h ago

Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.

gold_drake7h ago

i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much

Michiel19892h ago

I'm kinda worried about the future of DQ though, Toriyama and the composer both passed away. Huge blow to the franchise.

Charal12h ago(Edited 12h ago)

Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.

Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.

anast11h ago

Post those numbers. Then your comment might make sense.

thesoftware73010h ago(Edited 10h ago)

Ants,

I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.

The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.

PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.

So, in other words, PC market is indeed looking more and more attractive to Pubs.

anast10h ago

@730

Numbers?

I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.

anast5h ago

I don't click on links on forums. Tell me why that .com source is legit.

Tacoboto3h ago

What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.

Michiel19892h ago

asks for numbers. receives numbers and then continues to say I don't wanna click a website (because it might shatter my illusion)

anast6m ago(Edited 2m ago)

@All the people with that good 'ol folk wisdom

It's ironic how I clearly asked for the site and people still can't even answer this simple question.

Tell me how many people click on random links on forums?

Tell me the site and I will look. I don't mind being wrong and I'm barely intelligent enough to change my mind with something substantial.

All the numbers I have seen is that PC doesn't even come close console gaming in revenue, and nothing touches mobile gaming. More people touching something doesn't mean anything. It just means more people own PC for work and touch Steam every now and again, those numbers mean even less.

+ Show (4) more repliesLast reply 6m ago
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