360°

Mirror's Edge Xbox 360 and PS3 Comparison Video - 720p

See how the PS3 and Xbox 360 versions of Mirror's Edge compare.

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videogamer.com
ToastyMcNibbles5648d ago

come on people squint those eyes and tell me which one is "slightly" better looking lol both versions came out great well done Dice

i am the truth5648d ago

Can we stop approving all this videos.Its getting boring now!!!!
The funny thing is if they used the ps3 cell propley they would not be need for any of this videos.....

SL1M DADDY5648d ago

They have become silly and moot. If you feel you need to do a video comparison and find small issues with one over another then you are a silly fanboy and prove it so each time you argue a console version better than the other. Get over it and move on, this video comparison idea is dead.

Bob Dole5648d ago

The atari 2600 version looks superior.

Kill Crow5648d ago

The problem with "Using the cell properly" is it takes developers longer and costs games companies more ...

The Game looks great on both systems ... I think that's good enough !!!

falviousuk5648d ago

@1.1 and theres more to having a game looking and running well than just the cell processor. its the whole system combined and how it works together. Thats why both systems are pretty identical when it comes to the games.

Just enjoy the systme you have instead of looking for some little detail to say my system is better than yours

CadDad5648d ago

The goal should be to make the games identical looking//feeling. If not you lose more sales than you could potentially get.

-CadDad

lsujester5648d ago

- "Using Cell properly"

You realize that Cell has nothing to do with graphics, right? The CPU is for physics, AI, hit detection, sound, etc...... NOT for graphics. That is what the RSX is for.

And don't spout crap about how Cell is uberpowerful and can help with graphics, because you obviously don't know PS3 architecture if you do.

joydestroy5648d ago

these comparison videos are for gamers like me, who own multiple consoles and wanna know which one it runs better on, so quit your complaining.

phosphor1125648d ago

Just kidding. I actually did have to squint this time (which is a first for me since I'm such a videophile). The ONLY difference I noticed was slight lighting differences, ps3 color "more" vivid (BARELY, you can tell near the end when they are side stepping, hugging the wall looking down) and better texture filtering for the ps3. The AntiAliasing looks exactly the same to me. Over all, considering I couldn't tell the difference without looking closely, Id call it a tie. DICE did a good job with this one.

Tomdc5648d ago

it was ported from ps3 to 360 so i'd expect them to be on par or ps3 slightly better.

calis5648d ago

ToastMan - Very funny. And very true. The difference between any multiplat game is not even noticeable.

Cadman - No one but loner fan boys care which game looks better. The differences - if any - are not even noticeable.

scheme_a5647d ago

Where have you been for all these years?
Cell can be used to generate geometry, and it has everything to do with graphics.

+ Show (9) more repliesLast reply 5647d ago
Capt CHAOS5648d ago

Where's the slot machine where we put in the money to boost the hits and ad revenue on this one..

What was the article about again? I switched off when I saw the word 'Comparison' - AND did a rewind..

ravinshield5648d ago

cant u girls see the ps3 version is full of jaggies, thats sad lead platform and it looks like sh!t. Xbox 360 wins like always

DavidMacDougall5648d ago

Her fingers and the textures on the steel air vents look better on the 360 but heres the funny thing im still getting it on ps3 because the fear of RROD and not being able to hear the game over the 360 is to much to bare

sinny5648d ago

For me the hands are better on PS3 , in 360 it looks like it has a skin desease , apart for that the game is the same..

Sony Rep5648d ago

Don't worry, you must have looked at the wrong screen feed.

kevnb5648d ago (Edited 5648d ago )

while the ps3 version really needs some, but the 360 version looks less sharp overall, and seems to have some texture pop-in... conclusion, is there going to be a pc version?

Edit: three disagrees? look at it again, especially if you have a larger screen. Do you guys really not notice the need for AA in the ps3 version? Or are you guys 360 fanboys? Or maybe you weren't looking at the hd version?

thewhoopimen5648d ago

I completely agree with what you said. I give AA thumbs up to 360 and "barely" slightly better textures to the ps3. Perhaps it's the lighting in the 360 that causes the texture washout though. Anyway, a complete wash.

5648d ago
St05648d ago

It's been proven that the 360 has 2xAA while the PS3 has no AA

PS3 list: http://forum.beyond3d.com/s...

360 list: http://forum.beyond3d.com/s...

kevnb5648d ago (Edited 5648d ago )

MGS4 is 1024x768? I'm surprised there was no flame war. On a more positive note, the QAA would explain why resistance always looks so good to me, not a single jaggie to find in those games.

2 cents5648d ago

Damn glasses! I cant see no difference there! Surely my glasses are letting me down, cos all you guys can some difference there but i cant! Time has come for me to see my optician again!

joydestroy5648d ago

@DavidMacDougall

you won't have to worry about that anymore though come the 19th. game installs, remember?

kevnb5648d ago (Edited 5648d ago )

Don't feel bad, I showed my wife 0aa vs 4xaa for fallout 3 on my pc, she couldn't tell any difference. Not everyone has 20/10 vision like I do.

ape0075648d ago (Edited 5648d ago )

I guess everyone has to give dice some damn credit

it looks amazing on both

BUT

ps3 looks a bit better,ps3 version has better colors,textures,has no pop in's and it worked much better on DS3 controller

also I notice some little cuts in framerate in 360 version,360 version have slightly better AA,

ps3 purchase indeed,not cause of this bla bla bla very small differences but because of the game come in blu-ray disk,it doesn't get scartched,also it has trophies day 1(my opinions,if you like the xbox live support more than psn or only got 360,go for it,I respect other opinions)

if you buy it on 360,no problem,it's the same exact game,you'll not lose anything,hats to you dice,will done

+ Show (8) more repliesLast reply 5648d ago
Spike475648d ago (Edited 5648d ago )

one version looks brighter than the other, no big difference at all.

Has anybody seen the PS3 commercial for this game? Looks incredible.

Aclay5648d ago

Yep, I've seen the PS3 commercial for Mirrors Edge a few times.

Dark_Vendetta5648d ago

The game looks awesome, and did you know that it's based on the UE3? Good job DICE, I would never have guessed the unreal engine

kevnb5648d ago

me either, the only hint was the slight texture pop-in on the 360 version.

Sevir045648d ago

a few weeks ago, when the demo was released they did a video comparison. why are we doing this again? oh yes i forget it's N4G

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan458d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya458d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled458d ago (Edited 458d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney458d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled458d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist457d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin458d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled458d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE458d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi458d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE458d ago

In terms of art style it still holds up.

Show all comments (13)
270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina475d ago (Edited 475d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183475d ago (Edited 475d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher475d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku474d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama474d ago (Edited 474d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot474d ago (Edited 474d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola474d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem474d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad474d ago (Edited 474d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost473d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad473d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz474d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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