In the run-up to this year’s Gamescom, two publishing announcements from Microsoft caught the eye: Gears 5 made a surprisingly late move onto Steam, just a few weeks before its release, while Microsoft also stated it was bringing 2015’s Ori and the Blind Forest to Nintendo Switch. First-party titles such as these rarely stray from their creator’s platforms and stores, so just what do these announcements mean for Xbox’s publishing strategy as a whole?
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
CD Projekt RED and Yigsoft have launched The Witcher 3 REDkit on PC. We interviewed both studios to discuss the release of these mod tools.
Honest question here, if after all contractual obligations for the newly acquired studios are completed everything else going forward will be exclusive. Then what is the deal with Minecraft Dungeons being multiplatform? Is there some kind of contract that keeps Minecraft multiplatform beyond the base game?
Microsoft can do better if they go multiplatform. The problem there is that they don't have many high quality games but would be better than their current position.
If this was the 360 days, Greenburg would be smug and boastful. I guess being served humble pie does make some people evolve.