290°

Should Sony Make Sunset Overdrive 2?

Considering that the Sunset Overdrive IP is now owned by Sony, it's possible that the gaming giant makes a sequel, but the question is: should it?

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gamerant.com
1703d ago
Parasidious1703d ago

The game has no following on PS and honestly it's a mediocre game at best. If anything they should release a port on PS+ and see how the engagement is first.

NiteX1703d ago

You should play it dude. It's very fun and refreshing for this gen.

Parasidious1703d ago

@NiteX I played it when they brought it to PC. It's ok. Not something I'd play again.

The Wood1703d ago

They can improve the game. . Think uncharted 1 vs 2. The potential is there

poleerollee1703d ago

if they make part 2 lots of xbox owners will make the jump and get a ps4.

+ Show (2) more repliesLast reply 1703d ago
Atom6661703d ago

I wouldn't hate it, but I think they'd do better with Spiderman 2, a new Ratchet, and maybe a new Resistance first. By the time those hit, they'll probably be 10+ years past SO's original release.

Maybe then it'll be a good idea, but then I'd prefer ANOTHER Spiderman and Ratchet game after that myself...

darthv721703d ago

spiderman is a given but before they were tapped to work on the first, they were wanting to find a pub for SSOD2. so I would think that is just on the back burner.

DVAcme1703d ago

I'd kill for a new Resistance.

darthv721703d ago (Edited 1703d ago )

I would LOVE it, but I can see where fans of games like R&C and Resistance would clamor for another entry but you have to look at the context. There have been 13 R&C games (mainline & spin offs) and maybe not all were made by IG but they are all based on characters created by IG. Resistance has 5 games under it's belt as well (mainline & spin offs). IG wanted to make SSOD because it was a break from the series they have been working on for so long. They had lots of fun making it as well and you can see there are several influences from other games that went into this one.

It deserves more respect than people give it. The game is fun AF and I really hope Sony sees that.

badz1491703d ago

Yeah. I bought it launch day on Steam for $30 and it's something fresh. I hope Sony make a sequel but also release the 1st one too for cheap or packed-in. Would be awesome

rainslacker1703d ago

I could think of other games I'd rather Insomniac make, or maybe a new IP. SSoD is not a bad game, just nothing really special. I think this notion that a game has to get a sequel is flawed. If Insomniac wants to make it, and Sony lets them, then fair enough, go for it. If not, then no biggie.

+ Show (3) more repliesLast reply 1703d ago
bishup251703d ago

I feel like Saints Row would be the game to look forward to.
it has pretty much the same content plus being able to drive vehicles.

Tech51703d ago (Edited 1703d ago )

agree. you can pick them both up on steam with spare change and complete them both on spare time.
whichever way you play them. by the time you finish Sunset you'll be thinking saints row. you'll find the only thing setting them apart are the visuals. Saints Row though offers more outfits, three times the amount of body slider options, plus vehicles and customization.

1703d ago
StormLegend1704d ago

That and a port of the first one

PhoenixUp1704d ago

It’d be a shame if this now PlayStation IP never actually arrived on a PlayStation platform

1703d ago Replies(3)
PhoenixUp1703d ago

How does this game’s comparison to Spider-Man neglect its reason for coming to PlayStation?

AsunaYuukiTheFlash1703d ago

@Cmv38 SSO is mediocre at best. I rather have IG work on a new Resistance or Ratchet and Clank.

BlackIceJoe1704d ago

I personally would prefer to see a new Resistance more. I never got the hype for Sunset Overdrive. It is a good game, but I'd take more Resistance and Spider-Man if given the choice instead.

Yi-Long1703d ago

Sunset Overdrive did something original, and looked original (and spectacular)

The Resistance games were mostly met with a mediocre reception and was just another shooter in an already oversaturated genre ...

Abnor_Mal1703d ago

Exactly what was so original in Sunset Overdrive?

Even if it "looked" original to you, i would say that it looked and played very similar to many of Insomniacs games, along with games by other developers. The game to me had a Ratchet and Clank feel to it, but the game play from what I've seen borrows from R&C with the bouncing on platforms and collection of items from fallen enemies. The zany weapons from Resistance, the wall running from Prince of Persia, they seem to run in the exact same way with one hand grazing the walls. The cable grinding from Infamous when on top, when on the bottom of the cable it copied from Bioshock Infinite as Booker would use a hook, same as in SO.

"The Resistane games were mostly met with a mediocre reception and was just another shooter in an already oversaturated genre..." Yet the Resistance series did get three games and not just one like Sunset. Microsoft did not even feel the game was good enough to warrant a sequel. That was a good decision on their part as some of the XBox fanboys celebrated getting a dev from Sony calling it a win. Then when it came time to actually buy the game, the sales were terrible. As much as people applauded and cheered to get an exclusive Insomniac game on their console of choice, they did not put their money where their mouths were, only paying in lip service.

Personally I don't really care if there is a sequel or not to the game, it is not needed. If anything just give the first away on PS Plus and if enough people download it and actually play it to completion and the community genuinely ask for a sequel, then fvck it and make it for them.

PhoenixUp1703d ago

Resistance already ended on a great note narratively. It’d just be cruel and further depressing to say everything the characters sacrificed for in R3 meant nothing and the Chimera actually didn’t die out

BlackIceJoe1703d ago

I think there is ways to make it so a sequel makes sense. If you remember Earth is now in a different galaxy, so that makes it very easy to bring the Cholera back, or a new villain.

I personally would have the game set years later, I can't remember if the series ended in the 50s or not, but let's say it did and have the game come out in 2022, but also take place in 2022. Having it take place years later allows mankind to have become very technology advanced, plus makes it so people forget what happened in the past.

For example you could have a parent talking to their children about the Chimera, but the kids not believing it really happened, even adults that were alive during the battle for Earth, might start not believing what really happened.

I hate to use an example of real life, but people today can't understand the horrors of WW2, they know about it, but they just can't picture it.

So making the sequel take place decades later allows for the world to have completely changed and would even be past the part were survivors still think the war could start back up.

So very interesting dynamics could take place if the game takes place 70 years later.

Fritzwochel1702d ago

Resistance was really nice! Would love to see more from that universe. Sunset overdrive never gave me anything else than another game collecting dust in my shelf.

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320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

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Christopher48d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack48d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher48d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack48d ago

Didn't Sony help with SoT port?

Christopher48d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack48d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher48d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz14948d ago (Edited 48d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander197247d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 47d ago
darthv7248d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty48d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref48d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher48d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman48d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood48d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

romulus2347d ago

What's it considered if it just sells 1.8 million copies like it did?.

FinalFantasyFanatic47d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref47d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 47d ago
MontyeKristo48d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher48d ago (Edited 48d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos48d ago (Edited 48d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies47d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 47d ago
isarai48d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer48d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow48d ago (Edited 48d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher48d ago (Edited 48d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

romulus2347d ago

Your comment literally contradicts itself but troll statements typically do. If Sony is so greedy for money as you proclaim than wouldn't it behoove them to not only release the first game on their console but a sequel as well, as that would be a way for them to make profit and that's apparently their focus according to you? Speaking of profit and greed, I suppose Microsoft bought all those Developers and Publishers in hopes that they wouldn't make any money from it, right? Your ability to troll on this site with impunity is whats sad, but it is what it is.

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PhillyDonJawn48d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger48d ago

Very fun game that need a sequel.

-Foxtrot48d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto48d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher48d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv7248d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz14948d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv7248d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad48d ago

This game was so fun. Me and my brother put many hours into this one.

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120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

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gamingbolt.com
anast76d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

490°

Insomniac Games Has Made Just $567 off Sunset Overdrive

Gamingbolt writes: "Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

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gamingbolt.com
darthv72156d ago

Not gonna lie... looking at the IG roadmap I was fully hoping to see SSOD2 and Resistance reboot on there. The first SSOD was fun. It definitely needed the benefits of a 60fps mode and I was expecting there to be some sort of patch or FPS boost support when played on SX. Sadly... that ship sailed, but Sony gave me hope they would do the game justice. It really is a fun game that deserves to be played.

Gazondaily156d ago

At least it made some money. Ratchet and Clank lost Sony about $8m.

Eonjay156d ago (Edited 156d ago )

And yet they were happy to join PlayStation and since then they have made that back many, many times over. And clearly, it wasn't enough to keep them from releasing another Rachet per leaks.

Einhander1972156d ago

Wanna talk about the profitability of Forza or Redfall?

8m is a number that will easily be made back when iR&C has been on the market as long as SO has, R&C will make more profit that SO ever will.

mkis007156d ago

Nah that was later updated to say it made sony money but maybe not insomniac

maniacmayhem156d ago (Edited 156d ago )

It's probably why Insomniac is going the Marvel route for a while and then later bring out their next R&C game.

It's not a bad way to do business honestly. They develope something for a while that will guarantee some money and then in between being out something of their own.

Unfortunately, with the way the industry is, this is how things are going to be mostly.

@Eonjay

Of course they were happy, I remember when they were happy they were independent, but they saw how tough it was being that and without first party support and came running back to Sony.

Einhander1972156d ago

I just want to add that $8m is only 265,000 copies at $30. The game will easily cross that.

outsider1624156d ago (Edited 156d ago )

That money can be spent buying a PS5 with Ratchet and Clank.

IRetrouk155d ago

No it didn't septic, you read projections and thought you read actual money made, calm down 🤣

Outside_ofthe_Box155d ago

"No it didn't septic, you read projections and thought you read actual money made, calm down"

So you saying he got excited and jumped the gun like a typical overzealous fanatic?

itsmebryan155d ago

@Gazo
R&C lost $8 million. So after all the pride PS5 owners took in the game they didn't buy it? That's crazy. Some said before Sony 1st party games don't sell well. I guess it's true

CobraKai155d ago

@Maniac
Marvel came to Sony with the pitch to do a Marvel game after MS turned them down. Sony gave the job to Insomniac who got to choose any Marvel character to do a game for, and the rest is history

DivineHand125155d ago

If there is one game they should have made money on it's Ratchet and Clank. That game was fun from start to finish. I hope this doesn't discourage them from making more games in the future.

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notachance156d ago

Lol look at everyone here jumping to reply based only on other comment here

The claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

outsider1624156d ago

As you can see they dont read much.

Zhipp155d ago

I didn't know Insomniac earned money from games. As a first party studio I figured all profits/losses were absorbed my the parent company.

Vits155d ago

Unless Sony coughs up the cash to buy the publishing rights from Microsoft, or the wild scenario of Microsoft snagging the IP from Sony happens, talking about sequels, ports, or even DLC is pretty much wishful thinking.

Source: https://gamevro.com/microso...

Jin_Sakai156d ago

If it were on PlayStation it would’ve sold better. Being a Microsoft exclusive was a mistake.

CrashMania156d ago

Zeref running around calling everything a flop, bet he won't call this a flop, can't begin to imagine why.

darthv72156d ago

well..... it did make IG some kind of $ unlike R&C which lost $8m in the process.

Does that count?

TheKingKratos155d ago

Well darth ... You went full fanboy and pretty much acting stupid or possibly can't read

As a user above said

They claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

Kribwalker156d ago

Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million

purple101156d ago

Had a bigger budget
+ console shortage
+ is was ps5 only.

God if war and gt7 were made crossgen and made money in the same time period

Jin_Sakai156d ago

“Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million“

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

You do the math. 😉

Eonjay156d ago

Rachet and Clank sold more than Sunset Overdrive so yes.

CrashMania156d ago

You'd have a point if the numbers weren't from 2022, and before the PC port, and before the thread, mkis. Might not have made a huge profit, but it didn't lose money.

notachance156d ago

Before 2022 and before PC Port, yes

Be honest, you jumped to reply this only by looking at some other comment mentioning that while completely skipping the following replies aren’t you?

Jin_Sakai156d ago (Edited 156d ago )

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

And R&C was profitable. Even with nearly twice the budget.

“Update to the previous Ratchet & Clank: Rift Apart sales thread: It was profitable. Sold 2,7m(as of roughly February 2022)”

https://www.resetera.com/th...

Outside_ofthe_Box155d ago

Jin, now why did you have to go ahead and ruin thesoftware730's day like that by posting facts? Smh

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Christopher156d ago

I mean, maybe because of market reach. But it wouldn't sell better than R&C or SM games. It was a fun game, but not as enjoyable as the others, IMHO.

ChasterMies156d ago

Dead Rising 3, Rise Son or Rome, the Titanfall franchise, and the Tomb Raider franchise were all hurt by Xbox exclusivity.

cammers1995155d ago

Exactly. Fuze and sunset overdrive. Both came to Xbox. Both failed. Hmm.

Knightofelemia155d ago (Edited 155d ago )

It was an exclusive because during that time Insomniac was not owned by Sony. Sony has to honor that contract or they will be forced to pay it out or go to court. No different then a Microsoft title being an Sony exclusive they have to honor the contract.

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mastershredder156d ago

"where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

I'm sure that big platform jump had nothing to do with it right? Pull a Rare, win Rare Prizes.

P_Bomb156d ago (Edited 156d ago )

Re. R&C and the 8 million, I wonder if hitting PS+ Extra hurt its legs? Good get for the service, but did it eat some sales?

FIELDMARSHALL_P156d ago

More than likely, but it could also make new fans that wouldn't have normally played the game buy the new one.

Hofstaderman156d ago

Same excuse XBOX fans use and look at whats happening to them and their preferred console...

Hofstaderman156d ago

I think it did. This highlights the pitfall of day one releases on sub services. I know R and C was not day one but it would have benefited from having more time to garner sales on its own steam.

Crows90155d ago

Learn to read. It didn't lose money. Read again.

P_Bomb154d ago

“Learn to read.”

I can read just fine professor. See yourself out 😤

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