Insomniac President Ted Price, and Studio Lead Chad Dezern discuss how Autodesk Maya and Motion Builder were a big help in the development of Resistance 2.
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Jack writes: "Our guide to the best CPU for Hades 2 considers the best currently available from AMD and Intel. Plus, you may even want to consider an APU."
While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.
Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.
Maya is a great program to use. Personally love it more than 3DSMAX...stupid Max..
I love you insomniac, but please ditch current engine and develop a new one for R3.
Engine is not up for their vision anymore... They tried to go a bit more realistic with R2, but the engine wasn't enough to produce the environment textures needed and the lighting made it look a bit cartoonie sometimes.
They should ditch the engine or just leave it for R&C... Imagine R3 with KZ2's engine...
if they make a R3 they SHOULD use a new engine that matches or is better than the killzone engine. this one was good but it reminded me of the UnReal engine and that isnt a good thing. the UNE is fail and needs to be dropped by all games. shiny graphix and sh!ty game play is not for me
Thats why it fails in the graphics.Should have gone for Unreal Engine.