70°

Most of CD Projekt Red Sales Come from US

The developers have shared facts and figures about the company

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en.cbreaker.net
90°

Prey Mooncrash by Arkane Austin still stands as one of the most exciting roguelike experiments ever

With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.

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rogueliker.com
RaidenBlack22h ago

which inspired the Deathloop idea

1nsomniac19h ago

I’ve got it, never played it. Prey is a game I really wanted to like and it’s a game I really should have liked, everything about it is right up my street. But I just don’t know what it was but I just couldn’t stick with it.

150°

PlayStation Funded Deviation Games Was Working On Two Projects For PC & PS5

PlayStation funded Deviation Games had been working on two projects for PC and PS5 prior to being shut down.

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twistedvoxel.com
xHeavYx19h ago

How is it cool that a developer working in 2 projects were shut down?

Jingsing19h ago

He is being sarcastic because this is clearly another battle for N4G propaganda news article to try and filter out the bad Microsoft articles. It is ancient news.

XiNatsuDragnel19h ago

@jingsing
Exactly mate I just wanted to be sarcastic.

shinoff218318h ago

We went over this month's ago. Great timing though considering all things going on these last few days.

Shts cute

Tody_za16h ago(Edited 16h ago)

This is the Microsoft defense force. They can't spin the current bad press in any coherent way, so all they can do is normalise the idea of studio shutdowns so that what Microsoft is doing seems completely normal as opposed to shambolic and a direct effect of bad decisions for the gaming industry. But hey, it's a cute attempt indeed.

Wake me up when Sony axes Housemarque after Returnal.

Then we'll talk.

Tody_za4h ago(Edited 4h ago)

If you don't know your facts, Tacoboto, maybe don't stand up to the podium. Deviation Games closing is a story from MONTHS ago:

https://www.ign.com/article...

All this article is, is some little clarity on what they were working on.

Lay offs happen. Games fail. Shutdowns happen. They're sad. But it's life. Even Naughty Dog endured it with The Last of Us Online. It hardly points to an industry collapse. The industry isn't imploding, it's going through a transitional period where big brand publishers are facing the reality that bloated budgets, GAAS, five different subscription services, unrealistic sales expectations and budgets, gamers playing habits, poor quality and incomplete games, mismanagement of studios and excessively delayed development times etc. are real problems affecting triple A development. If the industry was imploding, we'd be hearing that God of War Ragnarok was the best selling game in PlayStation history but it's a commercial failure and the studio needs to be downsized. We'd be hearing that Forza didn't turn a profit. That Nintendo can't sustain new Marios and Zeldas. That game and console sales are at record lows.

Deviation Games closing, for whatever reasons they did, is NOT the same as the utterly abnormal and shambolic situation of Hi Fi Rush, where the game and its studio were a massive success but were closed as a casualty of Microsoft's acquisitions and the need to recoup those costs and cease risky investment in new IP or niche studios that don't sell millions.

My cynicism at this story is because there is an emerging opinion like yours that the industry is falling apart, and it's going to lead to the terrible opinion that games need to be more expensive or have more monetisation options to be sustainable.

Yet, who are the ones responsible? The losers like Microsoft, Warner Bros, EA etc. But because lay offs are happening we feel the need to lump all in the same basket and call a crisis. Gaming has been growing for a very long time, but it cannot grow indefinitely, the market is at a point where it's adapting to new trends like mobile and handheld gaming making a return and subscription services and consumer buying habits changing.

Yet publishers still make Suicide Squad Kill the Justice League, watch it burn and fail and then say sales are "disappointing" and triple A games are unsustainable.

Michiel198949m ago

the desperation of making your favorite company look better by comparing it to garbage, if that's what keeps you asleep at night, good for you, doesn't change the fact that Sony also axes studios. Every negative thing Sony does gets swept under the rug cause boogieman xbox and it's pathetic. Everytime the sony camp says: we don't want gamepass it's bad for the industry because we wanna pay more, but when Sony shuts down a studio, which is also detrimental to the gaming industry, it's all cool.

Tody_za18m ago(Edited 15m ago)

@Michiel1989 Um, yes Sony does? What's your point? They're a large corporate business and not our best pals. Take Days Gone. It sold five or so million copies, but it took six years to make and had mixed critical reception and Sony wasn't confident that a sequel was worth the investment. I EXPECT decisions like this in business. But you also have to respect that Sony funds and supports games like Days Gone and Dreams or Death Stranding or Ghosts of Tsushima or Helldivers 2 in this era, and invests in risky new IP.

If you've been alive for longer than five minutes you'd have seen Sony come under fire for Stellar Blade's backtracking on censorship, the Helldivers 2 fiasco, the silence on their first party studios. Their practices get attacked, but they have a loyal fanbase because they DELIVER WHAT THE FANBASE WANTS. Which is quality new games, passionate creativity and console innovations each generation. They haven't done this for a couple of months, they've done this for over 20 years since the PS1 era. Take Nintendo. People constantly criticise their practices, but they know their audience so well and cater to them in the gaming space and with innovative consoles.

But the issue I have is lumping ordinary business happenings like studio departures, or studio closures or layoffs, with the astronomically different scenarios of Hi Fi Rush, which is the death of a great studio that made an awesome game for no other reason than Microsoft's hubris and Game Pass canabalising sales, and Suicide Squad: Kill the Justice League, where Warner Bros and Rocksteady did everything in their power to destroy their own success and bloat the development time and disrespect their fans, and then cried that the game didn't sell. I'm sure Rocksteady will have layoffs now.

Shutting down a studio isn't detrimental to the industry on its own. Context matters. Sometimes it's necessary because at the end of the day making money is essential if we want to keep enjoying our hobby. I will have a big problem if Sony shut down Sucker Punch after Ghosts of Tsushima, or declared Spider-Man 2 a commercial failure despite being the best selling PlayStation game in history, or any of the other hyper alarming things that point to terrible management and anti-industry.

Let's be clear here. If Sony was like Microsoft or Warner Bros, I'd have ditched them ages ago and kept to my gaming PC. And yet, Sony delivers the games I want. So why shouldn't I support their developers?

Tacoboto14h ago

The industry is imploding and you people are obsessing over everything revolving around Microsoft.

Microsoft spent like 100bn on studios and all that proved is that the industry will *never* revolve around them.

Stop your obsession. Xbox is falling apart. EA is ushering in AI. Sony is restricting game sales to a few dozen countries. Square can't manage poop going down a clockwise toilet. Switch 2 is as close today as it was in 2020.

There are bigger things to worry about than "How can I spin this to be about Microsoft?" especially when now you're deflecting the first place platform maker's problems to still be related to those of a platform that hasn't been relevant in a positive light since 2021.

Traecy17h ago

LOL! No comparison when it comes down to the big picture.

notachance16h ago(Edited 16h ago)

sh*ts so bad at MS the paid shill had to dug up old news just to find something to distract people lmao

110°

Konami Marks New Record With 70% Profit Increase Driven by Games

Silent Hill and Metal Gear Solid publisher Konami has reported record profits this year, driven largely by its video games and amusements.

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techraptor.net
CS722h ago

Interesting that Konami is releasing nothing of note and still enjoying high profits. I guess this is the allure to companies.

VenomUK20h ago

It was probably due to the half-hearted release of the Metal Gear Solid Collection v1.

Imagine the extra sales Konami could’ve made if it had put some effort into it.

SimpleDad22h ago

Of course, they rereleased MGS series on modern platforms. Thank You Mr. Kojima.

shinoff218318h ago

Suikoden 1 and 2 remasters any day now wtf konami