Sean @ FG: The whole FingerGang (note to self: don’t use that term EVER again) gets together for Episode 25 of The Finger Guns Podcast. This week we round up all the news from the latest Nintendo Direct, we discuss the game’s that have been cancelled which disappointed us the most and we wade in on the ‘ex’ vs ‘cross’ debate regarding that pesky button on a PlayStation controller.
Elsewhere, we give an update on the games we’ve been playing including Knights & Bikes, Fracter, Monster Hunter Worlds, Final Fantasy VIII Remaster, Plants vs. Zombies – Battle for Neighbourville, Control, Wreckfest, No Man’s Sky, Headliner: Novinews and more.
Lastly, Sean puts Rossko, Greg and Paul through their paces in a fiendish quiz on iconic Video Game Music. Can you beat their scores?
Sony Interactive Entertainment has added a few more titles to the list of games that will be leaving PS Plus in May, 2024.
curious... if a game leaves PS+, does it make it unplayable if you have already claimed it before it leaves? I know on the XB side, games leaving Gamepass are no longer playable. You need to pay for them to be able to continue playing after you installed them from GP.
Wonder if Horizon ZD leaving gives credit to those remake rumours
Sigh. If true…another remake that’s not Bloodborne.
Can N4G adopt a policy of games leaving subscription services as not being a new story, it is just spam at this point.
Is it me or have there been a lot of great games leaving the extra tier but barely anything in terms of wow factor joining the service in return?
When was the last time that Sony added a PlayStation studio game?
Now I don't expect Sony to have day 1 like Gamepass but I would expect to at least care to make the offering interesting especially when they raised the price by 30% last year.
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.
Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.
Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.
About as likely as them getting the Max Payne rights from Rockstar.
Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop
Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.
I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well
Love this podcast