DSOGaming writes: "A few days ago, we shared a video showing real-time path tracing effects in the Luminous Engine. Luminous Productions has collaborated with NVIDIA in order to create that path tracing tech demo at CEDEC 2019. However, the team has also presented some truly amazing next-gen characters."
Luminous Productions: "Auto-generating the world using our proprietary engine, Luminous Engine, as demonstrated by Luminous Productions at CEDEC2020.
Filling an Open World in a Natural yet Intentional Way.
This showcase walks you through the Luminous Engine’s approach to procedural generation."
...should have used this engine to Remake FFVII ....FFVII Rs visuals are at least bad using the lame U4 engine ...with environments to be PS3-ps2 level........while FFXV that used this engine had an unbelivable beautiful world and also was far bigger than the urbanized only areas of FF 7R
Oh my goodness that is beautiful, i hope this engine is used for FFXVI and FFVII remake part 2.
Wow, nice, awesome, fantastic great engine......... now go make some actual decent games using it!
I know this is about FF but damn being all vegetation like that... I cant help but feel like I want a new Elder Scrolls game and explore for hours on end.
Hajime Tabata revealed several new details on his new IP. It will be powered by Luminous and possibly use cloud processing for online modes, but it's a long way out - it isn't even in pre-production yet.
The Prompto DLC for FFXV shows his team is capable of pulling off an action game if they try.
Hey thats great, long as it's not FFXVI he can knock himself out.
During an interview with the website NovaCrystallis.com at Gamescom 2015, Final Fantasy XV Director Hajime Tabata mentioned that the upcoming Final Fantasy VII Remake is not planned to be developed on the Luminous graphics engine, which currently powers FFXV.
"Tabata replied: “Final Fantasy VII (Remake) is not planned to be made with that.”
Kingdom Hearts 3 was the last game, which dropped the Luminous Engine in favor of Unreal Engine 4 in 2014."
If they pick Unreal Engine 4 again it would make sense, the engine can go into beta testing in just a few months. the game would be able to finish quite soon actually.
This is actually really big news and out of nowhere too. I didn't think the luminous engine would be this difficult to work with. two out of three titles are switching game engines. UE4 is currently the most versatile engine, and outsourced developers can easily adapt to it's structure. It's probably the most feasible engine in their case, dealing with a balancing act of 4 IPs in development.
It's quick to note that they never implied they were using UE4, nor did they say they wouldn't make FFVII in the luminous engine, they said it just wasn't planned at the moment. I think it's fair to say that FFVII hasn't started development yet so the exact layout for how they are going to make the game hasn't been decided. Obviously it won't start development until FFXV and KH3 are released.
Be it luminous or UE4 both are great choices. I think though if SE decides to make the switch UE4 would be the best choice. A lot of developers are becoming well acquainted with it's tools, and SE could easily find any studio to help take on the job. The engine is widely accepted.
I wonder if they will keep the W-Item glitch in the game... that glitch made me a millionaire lol
Curious to see if this is an actual tech demo or a new game it looks really interesting
Looks great so far. Approved!
So after having to migrate FF13 and FF15, doing KH3 wholly on UE, over ten years, they're still working on Luminous?
Whatever.
Just let it go with these piece of shit engines. Your game engines ruined the development of FF13 and FF15.
Well, it looks good but I doubt in game models will look like this. Also, THE most important thing to me in an in game model that can bring them to life is their eyes. So, work on that devs!😁