We've been following the evolution of hardware-accelerated real-time ray tracing for some time now here at Digital Foundry - and one of the most spectacular demos we've seen actually took the form of Sonic Ether's RT shader mod for Minecraft, which brute-forced full path-tracing into the Java version of the classic Mojang title. It's brilliant stuff, and although slow, it will work on any modern GPU.
But as good as it is, we had to wonder - what kind of improvement would we see with full hardware acceleration? What if Mojang itself incorporated full path tracing into the engine itself? The developer duly delivered at Gamescom 2019 and my colleagues John Linneman and Alex Battaglia played the early code, handing in the extensive deep dive into the demo found on this page.
Minecraft's 15th year anniversary is being celebrated with a new free map, one filled with memorabilia from the game's history.
Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.
F*** AI
"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...
Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.
It feels like every single thing they do is making gaming worse and destroying the industry.
Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.
Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.
The Microsoft Store has hinted at the upcoming release of Minecraft: Bedrock Edition on Valve's digital distribution platform, Steam.
1 major advantage to this will be launching it straight from SteamVR. You have to make a custom shortcut to get it working right now in VR.
This is good news. It will be much easier to get it installed on my devices without using workarounds.