It is absurd. And what’s even more ridiculous is the fact that this is just the latest version of what’s always been understood about gaming communities: They inevitably are marred by a loud, toxic group of people who ruin things for everyone else. Developers regularly lament the attacks from fans, credibly citing it as the reason they don’t interact with them online. They’ve done this for years. It is, by virtue of its persistence, a reality of the video game world. It is allowed and permitted by platform makers and publishers, rewarded by algorithms and metrics of attention, a rule by Reddit upvote.
One can’t help but wonder about all the potential games and game developers this climate has ultimately prematurely snuffed out of existence, because an incredibly loud minority has demanded that an industry bow in service to their own petulance, instead of the intelligence and heart of a world that loves games.
Year 6 Season 1 "First Rogue" is available now, Agents.
Summer Game Fest's mobile offering is always notably lacking compared to other platforms, but Supercell's Squad Busters broke through.
Ubisoft has given players a glimpse at the first update for Rogue Prince of Persia titled The Temple of Ire.
I hate Kotaku... I really, really do...
While the loud minority is surely annoying, this is a problem of their own making and devs shouldn't really be surprised.
With the increase of social media, streamers, tubers and the sort, devs were all over being more accessible to the fans, but now that's coming back to bite them in the ass LOL
Kotaku in N4G?
Never thought I'd see the day.
I hate when you blanket the people who send death threats with the people who are upset.