Richard writes: "I love the Dark Souls franchise, FromSoftware are one of my favourite developers, and I have sunk hours upon hours into their games. So understand when I tell you it has been extremely difficult to rank these games and put them into some kind of order; it has almost been like choosing between children… each one similar but unique in their own ways as well."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
Bloodborne, Demon's souls, DKS1,DKS3,DKS2 (DkS2 is actually really great,.. just not on the same level)
DKS1 in terms of NSCs and NPC interactions though,..
Unpopular opinion, but Scholar of the First Sin is my favorite DS game. Might have been because it was the first one I played, but something about the world and setting in that game drew me in like no game has since.
Yes, I've beaten all of them lol.
This quote about DS3: "It’s almost like a greatest hits from the previous games" is why it's not the best for me, yes it's the most polished but it's also the most derivative. Great game for sure and better than DS2, which had the same problem but wasn't as good, but it had a feeling of been there done that for me with very few surprises.
Darksouls 3, demons souls, bloodborne, Ds1, sekiro, ds2