Kotaku writes: "This is a terrible trailer. We've all been over the morality discussion of World War II games, or any game that simulates an actual war in which real people we know fought. For this genre, that hard rock accompaniment to Call of Duty: World at War's launch trailer is atrocious, and I certainly hope it's not going out on television (where the trailer is much better). "NO RULES?" Is this a UFC montage? "NO FEAR?" What, we're reducing World War II to a rear-window sticker in a white trash lowrider? Where's Calvin pissing on Japan?"
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
I have to agree with Kotaku for once (eeewwwww...). This is ridiculous. With this trailer, the devs look like a bunch of kids who think war is cool, and that the germans were nothing more than dead meat.
When will there be a WWII game where you can play as the Germans and Japanese in their respective campaigns; games should represent history as it happened not just one side of a story, that's completely childish.
If playing as the Nazis needed a moral aspect, you could play as one of the ignorant foot soldiers who happens across all the same atrocities the higher-ups were responsible for committing. It's not like every single soldier was some anti-semitic biggot masterminding the holocaust. The same goes for the Japanese.
The words in the trailer sound like something a general would say to his troops.
I don't see what the big deal is.
The Kotaku kids need to grow up.
EDIT: to the disagreers, in what way would you propose promoting a war game?
War isn't pretty, it's harsh, brutal and unkind. Soldiers are trained not to think or be emotional.
You can't second guess when hesitation can lead to your own death.
Maybe the makers of this trailer were trying to convey that reality. Has anybody asked them? Will they bother?
It looks like the trailer was very effective in making people FEEL uncomfortable, and guess what, war isn't comfortable.
kotaku suck on a fat baby's penis for sure
its just a gaammmmme