Pixelopus creative director has revealed that Sony is pushing for more accessibility options in its games so that future titles can be enjoyed by people with more diverse physical needs. Here's what you need to know.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
Good so everybody can enjoy PS
I dont like that word, in most cases it leads to insulting and aggravating levels of handholding and damn near childish difficulty levels making for mind numbing experiences. Hopefully thats not the route they go, but more often than not that's where it leads
Making controllers for people with disabilities? Fantastic. Godlike. Coddling people’s sense of inclusion for the sake of a participation trophy? Patronizing and clownish.
Fine by me, Spider-Man (2018) was pretty good with that.