180°

Dying Light 2 Interview: You Can be a Joker-like Agent of Chaos, Cross-Gen Confirmed

We chat with Techland about Dying Light 2's visual tech, challenging choices, soundtrack, and confirm the game's coming to next-gen consoles!

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wccftech.com
Alexious1770d ago

Early 2020 is gonna be amazing with FFVII Remake, Dying Light 2, Cyberpunk 2077 and much more.

Jackhass1770d ago

No kidding -- hopefully Dying Light 2 doesn't get overshadowed, because it looks really good.

1770d ago
lociefer1769d ago

Can't wait for this game, loved dying light 1, but reaallllyyyyyy not digging stamina being bound to parkour

Jackhass1769d ago

Looks like you can still do some pretty impressive stuff!

smolinsk1769d ago

How is it bad? It work in the first one..

lociefer1769d ago

First one was only combat NOT parkour

Donnie811769d ago

The first dying light is one of my favorite games this generation. Just a fantastic game with tons of content

gangsta_red1769d ago

They are still supporting the game with content to this day. Absolutely amazing

GameStallion1769d ago

it really is. don’t know many other studios as generous as them

gangsta_red1769d ago

Seriously cannot wait to play this game, day one purchase.

GameStallion1769d ago

Dying Light is in the top 10 games of this gen. Can’t wait for pt. 2.

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40°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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wccftech.com
50°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

thorstein12h ago(Edited 12h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.

250°

Avowed Moved to Unreal Engine 5.3

With Support from The Coalition

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gamingbolt.com
ThinkThink1d 6h ago

That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.

phoenixwing1d 3h ago (Edited 1d 3h ago )

Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores

Obscure_Observer18h ago

"Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you."

What the hell are you talking about dude? Avowed was already in development using the UE5. The Coalition is just helping Obsidian in the transition to its latest version (5.3)

MrBaskerville17h ago(Edited 17h ago)

Probably not even that big of a difference. Coalition might only have helped because they got a deadline to meet.

Unreal isn't nearly as bad as Unity when you update a project. Though it obviously depends on the project. But unity generally gets an aneyurism if you threaten to update, where Ue is usually less stingy.

Reaper22_17h ago

In excited for Avowed and Gears 6.

Fishy Fingers18h ago

It already was Unreal 5, its just moving to the latest build.

CantThinkOfAUsername9h ago

Latest build is 5.4 and it's better than previous iterations, particularly in animation and performance.

Lightning771d 3h ago

Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.

Interested in seeing more on Avowed in a few weeks.

Notellin18h ago

UE 5.3 has been out since September of last year. I can't believe this is news or that anyone is hyping this up.

MrNinosan17h ago

As Hellblade failed to set the world on fire, just like Halo Infinite and Starfield before it, it's time to look forward to the next Game of the Decade candidate.
Of course it needs to be hyped up ahead of time 😏

Notellin10h ago

I didn't mean the game itself. I can't believe there is a news article about an Unreal Engine update that launched a year ago.

Reading comprehension is tough for fanboys on N4G.

got_dam2h ago(Edited 2h ago)

@MrNinosan I just want to see what Obsidian can do with a real budget and development time. They have a made a some memorable games with massive time constraints an lackluster funding.

--Onilink--12m ago

Many games stick to a specific version of the Engine they had already been using to avoid delays, problems with migrations to newer stuff etc.
The version being released in September isnt really relevant, just that they decided to make the jump to it at some point in development, which is arguably good news since we know with each iteration, performance has been getting much better

+ Show (1) more replyLast reply 12m ago
truthBombs17h ago

I liked the games unique artstyle when It was revealed. I hope they're not making the migration based on criticism. It's only a rumor anyways

MrBaskerville17h ago

I imagine the art style will stay the same. But there'll probably be some visual upgrades here and there.

anast17h ago

This was the only game I was jealous of, but It's a wait and see game now. Plus, I can wait until they release it on PSN.

Miraak82 15h ago

Right!!! Obsidian is like only XB GS that I wanna play there games . Pillars of Eternity is one of my fav game franchises and I'd love to step back into the world of Eora . Their world building and rpg systems are one of the best , I hope XB higher ups don't get in the way of them. If they released it on ps I would definitely buy it day 1

anast13h ago

I bought both Pillars for PC and Console. Good games.

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