290°

Nihon Falcom's President on Why It's Not Supporting Switch More, Lessons Learned From Ys 8, and More

The state of Nihon Falcom, one of the oldest RPG studios in existence, in 2019.

Servbot411771d ago

Even though the game sold well on the Switch in the West, since it didn't sell well in Japan they don't care. This is why these smaller Japanese devs will never have a huge breakout hit worldwide.

indysurfn1771d ago

I agree you have a point. But he has a point too.

You have to admit that they had the other games: trails in the sky...series, and the ...Kiseki series, and the trails of cold steel...series on the PSP, PSvita, and PS3 which means most fans own a PS4 going forward (me included).

Even though I would love the have there games on a switchable switch for when I am at work. Because their games are LONGER than the old Final fantasy games by a large margin, and I could power up at lunch time.

Lexreborn21771d ago

Look at that... a 38 year old company essentially confirmed exactly what we thought about what it takes to publish games. Although it’s nice to release on multiple devices it doesn’t exactly mean it will be a success and the cost of creating a team that knows the programming for one device doesn’t mean it is logical to split your R&D funds.

It works better for them to focus on their install base guaranteeing they give the quality they wish to achieve. Releasing on multiple platforms is a luxury in development not a necessity

Teflon021771d ago

This is basically exactly what ATLUS said with the main games they release which is why you don't see them doing multiplat releases when they make the games directly in most cases. It takes people away and funds and they'd rather put it into making the best project they can

Lexreborn21771d ago

I realized a while ago hearing people cry for all games to go multiplat is dumb. Tale of Games spent decades building its reputation with its core fans releasing on one platform at a time. They are JUST now getting to multi platform thanks to Bandai Namco backing them. But I still feel it’s a bit redundant.

Tales of Games have a audience that’s relatively proven. But the new tales might introduce a new style to it might bring in a new audience.

I realized that the best thing anyone can do if they REALLY want a game buy the console that the devs are on and stop putting it on blind console loyalty

Teflon021771d ago

Yup, pretty much that. They don't think about the behind the scenes work

Imalwaysright1771d ago

The same exact thing could be said about releasing a game in 1 platform.

meka26111771d ago

Nah that's not true at all. Me and my buddy are working on a game and looked into this, there isn't much difference in porting to other consoles. The main issue is the UI for button presses and things like that, like button mapping, but it's really not that hard and doesn't take too many resources if the game is already translated. He is just making excuses to be lazy. The only other cost I could see is the actual production of the game CD/cart.

Lexreborn21771d ago

False, If you are going to go by a COMPANIES Standard there are procedures and process to go through. RD,Development and Production. There are channels they need to go through to make sure things work well for continuity. Even if the code isn't that different the HARDWARE IS, meaning optimization is a must. And the switch has not one but 2 performances on the one device. The PS4 2 different SKUs and Xbox one has 3 (because the base Xbox hardware is still different from the Slim and X.).

After they do that it usually has to be reviewed, and a PS4 programmer does NOT equal an Xbox or Switch Programmer meaning they need a bigger team. That means more man hours... which means MORE MONEY. THEN you have to worry about digital distribution which typically has a Unique digital authority/guideline they have to go for. Example: iOS and Android stores require different things to publish for different periods of time. and to be frequently renewed.

This is not a simple "ThEy ArE bEiNg LaZy!" they are trying to maintain a business. And trying to stay afloat...

meka26111771d ago

@lexreborn And I'm guessing you've looked into this then? Because it just sounds like you are making up stuff what RD, development and production is needed for porting to another console?? The game is made, they just need to change out button mapping and UI's for it. Now I agree the switch might be a little different from ps4 and xbox but multiple indie developers have stated how easy it is to port to the switch. So I say again, they are being lazy and don't want to waste money and time paying to just do a simple port.

Lexreborn21771d ago

Yes I have been looking into this as I’m working with a team currently on a kickstarter. And it is not that simple period if you are trying to distribute a quality project. And listen to the KEY WORD you said PORTING to the switch. That is a game that is MADE, released elsewhere and then updated for the switches code. This is not simultaneous development.

This is also smaller games, a game like ToCS is a much more elaborate game then say guacamelee or my friend is Pedro. And, if you want a simultaneous release of a game that utilizes machines for different hardware and features, you will put the effort in and it requires an investment.

meka26111770d ago

Well we must be looking at different things. You don't really need to do to much to port to another console I don't know why you think they'd have to redevelop the game, unless their code is so unique that it can't be ported to another console. Doesn't really matter at this point anyway though since they aren't doing it at all.

+ Show (1) more replyLast reply 1770d ago
Shiken1771d ago

Try a day and date release.

phoenixwing1771d ago (Edited 1771d ago )

shiken dont make excuses, they released the games and it doesn't work for them

Shiken1771d ago

No excuse necessary. If you honestly think a day and date release would not equate to more sales on Switch IN JAPAN OF ALL COUNTRIES, you are lying to yourself.

Vits1771d ago

Basically they don't have the know how to do it. And as they are a small company they most likely don't have the resources to spend learning it. However they are open to other companies porting their games to the platform, the same way that they are open to third parties porting their games to PC.

The issue is to find a third party willing to do it. Now that NIS is facing bankruptcy I can't really think of another mid-size publisher/developer willing to take such task.

Razmiran1771d ago

Xseed? They do porting to pc and ps4, do they handle Switch stuff?

Vits1771d ago (Edited 1771d ago )

The issue with XSEED is that they are a small company that don't operate in Japan. So the likelihood of them picking something like that is small and even if they manage to get it somehow it would take a long time until they manage to actually port something.

Teflon021771d ago

I was going to say XSEED, but I just remembered they said they only have the resources to make PC ports when asking about porting in the past. They've been the ones to port Falcom games in the past though and they are amazing ports with great support. Trails games down to sky that's originally a 2004? game having ultrawide support etc.

Razmiran1771d ago

They also did Cold steel 1 and 2 to ps4

Vits1771d ago

There two other issues with XSEED. First they don't operate in Japan, so the likelihood of them getting the rights to do such port would be small. Second they are also small company so they most likely don't have the manpower to handle that many platforms.

Teflon021771d ago

Good Points Vits
I think that's the key to the issue here. The companies they can supply the gamesd 2 are ultimately localization companies that can do more with it but it doesn't help in Japan. Kinda defeats the purpose in that case.

Raz
Ohh damn, I forgot they did those 2 ports as well!

TheGamez1001771d ago

You can only hope that nisa ports em anywhere else. But since its nisa....well...

DarkZane1771d ago

Trails games won't be ported to Switch. With no games having released on it, it would be stupid to bring the third one. Also, Falcom ditched the Vita because it was holding them back, so I wouldn't say them going the Switch route, especially since the game after Cold Steel 4 that they're making is said to be a huge improvement in graphics compared to CS4. The Switch would likely not be able to handle it moving forward.

Plus, all games in this series have been released on a playstation system, they know their fanbase is there already.

Shiken1771d ago

"Switch could not handle it moving forward"

Witcher 3

DarkZane1771d ago (Edited 1771d ago )

@Shiken

It runs and looks terribly. Have you seen how bad it looks? It's so bad that unless you only own a Switch, you definitely don't want to get that version.

Not every developers wants to make their games look as bad as this for just a few extra bucks. Especially Falcom, they're just a small studio who don't want to waste the money because they know porting to Switch would likely cost more than they would make.

jznrpg1771d ago

@Shiken it’s an early gen game with a huge team to optimize it . Moving forward to next gen with a small team , yeah it’s not going to happen on Switch

Knushwood Butt1771d ago

I've seen other posts on here where Witcher 3 is supposed to be a silver bullet.

Haven't seen it work yet.

Shiken1771d ago

Witcher 3 itself is another topic. My point is that if Switch can handle Witcher 3 at all, it can easily handle anything Falcom puts out.

Knushwood Butt1771d ago

@ Shiken

Agree on those two points.

+ Show (3) more repliesLast reply 1771d ago
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150°

Nintendo Has Acquired Shiver Entertainment From Embracer Group

Nintendo Has Acquired Shiver Entertainment From Embracer Group

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press-start.com.au
Profchaos18h ago

Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform

H911h ago

Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal

OtterX5h ago

That is some serious brain gymnastics you have going on there. 🤔

H92h ago

I didn't do any gymnastics I can assure you, honestly I don't know why you think that, not hating I seriously don't see why you think that

ZeekQuattro32m ago

Yeah I don't know where that came from. It's rare for Nintendo to flat out aquire studios. Guess they were trying to be edgy but why flex on this studio. 🤣

banger8811h ago

I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.

Relientk778h ago

Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."

You can't make this crap up lol

Profchaos6h ago

Mortal Kombat 1 was never going to port well I'm sure they told wb it wasn't going to work but wb wants that sweet sweet 140 million install base

In the end wb approved the project cleared the milestones and allowed the product to release

SonOfOsiris2h ago

Yeah this guys ported MK11 which is great, Hogwarts Legacy which is great, and MK1 is now ok, play it every day

60°

F1 24 Q&A - Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.

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Dfooster2d ago

So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence

70°

Japan: Nintendo death threats suspect charged by police

Japanese police have charged the man responsible for sending death threats to Nintendo.

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mynintendonews.com
ZeekQuattro1d 21h ago

All that because a canceled event. Dude needs to rethink his life. Videgames ain't that deep.

gold_drake1d 21h ago

i dont quite understand the motivation behind that sorta thing.