590°

Halo Infinite: 343i will receive support of one of the studios involved on Mass Effect Andromeda

Sparesoft that have worked on several AAA games as a support studio, from FIFA to Mass Effect Andromeda, is now working on Halo Infinite.

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Jin_Sakai1778d ago (Edited 1778d ago )

343i have around 650 employees and somehow they still need help making a game?

DarkOcelet1778d ago

Considering the fact that Halo Infinite will be a launch title for Scarlett, it definitely needs to impress and especially for a long time Halo fans who thought Halo 5 story was a disappointment. So the more help they get the better for Halo fans and gamers in general who want an awesome game to start the next generation with.

TK-661778d ago (Edited 1778d ago )

Yeah to be honest it needs to be a game that can last the entirety of the next generation. Scarlett needs Halo: Infinite to be what Halo 3 was for the 360.

DillyDilly1777d ago

The thing is they are looking for help in the wrong places regardless

jukins1777d ago

Because mass effect andromeda was a great game and a yearly fifa. . . . I'd be worried if that who Microsoft has hired to assist them with an already massive team

bouzebbal1777d ago

Lol is that a good thing to get help from andromeda team

DarkOcelet1777d ago

@DillyDilly, Jukins and bouzebbal

"It should be noted that the main base of the animations will continue to be the responsibility of 343 Industries and that this collaboration would only be additional support. "

Just as the article says, the main animation work will be done by 343 and Sperasoft will be only supporting and they worked on quite alot of games like AC Odyssey, COD blops4, R6Siege, Mortal Kombat etc etc so they didnt just work on Andromeda and Andromeda's failure shouldn't be blamed on them, it should be blamed on Bioware and EA. Also some of the animations they did look pretty good.

https://www.youtube.com/wat...

Unspoken1777d ago

Yes, but by the ignorant comments above you cant exactly expect them to read the article as well.

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StrengthInNumbers1778d ago

tells you how big the Project is :)

TK-661778d ago (Edited 1778d ago )

Yes. It's been a growing trend that AAA studios have been growing across the board. Everyone's looking to hire the best and when you see the their work you can see why: https://sperasoft.com/whatw...

They've got a lot of experience in a few areas as you can see and it's understandable why you'd outsource for some of the things listed like UI design, character models, artwork and animation.

amazingmax71778d ago

Every studio has some sort of support, what are you talking about.

DillyDilly1777d ago

They are looking for help in the wrong places regardless

Zeref1777d ago

The game is gonna be huge

Legion211777d ago

This is a very common practice in the industry, for teams of varying sizes.

agnosticgamer1777d ago

And the Coalition often uses Splash Damage to assist with Gears games... You actually realize this isn't new as AAA games are pretty much never 100% handled by 1 studio you do know this right? I guess not.

rainslacker1777d ago

All studios outsource various things. There isnt any AAA game made anymore that doesn't.

RosweeSon1777d ago

From a team who’s last game was 😏🥴😜

1777d ago
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BlueBlue1778d ago

I hope they aren't working on the animations.

1777d ago
Unspoken1777d ago

Was this the same team that did the animations for Mass Effect?

DarXyde1777d ago

Comments like this are why I wish we still had a bubble system.

You deserve all of the bubbles, you glorious bastard.

noxuwive1777d ago

Start your home business right now. Spend more time with your family and earn. Start bringing <80$> per hr just on a computer. Very easy way to make your life happy and earning continuously.

check further details by open the link and click on (HOME TECH OR MEDIA.)

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1777d ago
DarXyde1777d ago

ControllerBreaker,

I don't know about all that, but I wouldn't read into my comment that much as an endorsement of the old way of doing things. It was really just meant to say "upvoting you isn't enough".

MasterCornholio1777d ago

Would be funny seeing Master Chief do the duck walk while blasting the face of aliens whose faces are tired.

yarbie10001777d ago

That's literally what the article says they're working on lol

DarXyde1777d ago

I took Blueblue's comment as them saying, "Oh God, please don't let them do the animations" in response to the article rather than just saying they hope that's not the case.

Did I misinterpret? I *think* they knew that and was being cynical.

DaDrunkenJester1777d ago

"It should be noted that the main base of the animations will continue to be the responsibility of 343 Industries and that this collaboration would only be additional support. "

Damrock1777d ago

They've been brought in do Master Chiefs Facial animations... 🤣

Can't mess that one up..

Baza1777d ago (Edited 1777d ago )

Cause that makes a lot of sense

+ Show (8) more repliesLast reply 1777d ago
purple1011778d ago

Wasn't mass effect a flop after bioware did the first 2.. OK... Then it went downhill

thatguyhayat1777d ago

Andromeda was the worst one so far.

conanlifts1777d ago

Mass effect 3 was also great, it even has a metacritic of 93. I definitely wouldn't say it was a flop. Andromeda on the other hand was a flop.

Rimeskeem1778d ago

Not sure if that's a good thing....

Unspoken1777d ago

Not sure if it's a bad thing....

NarutoFox1777d ago (Edited 1777d ago )

Just think of Mass effect Andromeda 😂

annoyedgamer1777d ago

Looks like its shaping up to be a hit like Andromeda...

NeoGamer2321777d ago (Edited 1777d ago )

LOL.

Almost every studio AAA game gets help for the lead studio for either specific expertise or just plain resourcing they don't have enough of. Go and watch the credits of any large AAA game or movie for that matter and you can see there are a bunch of studios involved. Getting additional resourcing is no indicator for how good the game may or may not be.

I can't believe that this is news. This is a typical fear mongering tactic by people calling themselves journalists. Like I said watch the credits of any AAA game, and it is almost unheard of that only one studio does everything. Classic where there is smoke it is obviously fire article. This is #UselessNews

rainslacker1777d ago

The quality of the outsourced product is going to be as good as the resources that are put into hiring that outsourced company. Ultimately, the producer is responsible for the content in the delivered product, and if they give the resources, and demand expectations be met, they'll be met. Just because the outsourced studio here is working on something, doesn't mean they were responsible for the failings that may have showed up in another game.

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100°

Halo Infinite's Split-Screen is One Step in The Right Direction

Halo Infinite has spilt screen PvP, but it's still missing another classic multiplayer feature that should be completed before Halo 7.

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gamerant.com
Jin_Sakai9h ago

Putting on PS5 is another step in the right direction so the player base can grow.

180°

Sorry George Miller, but you’re wrong about the Mad Max game

George Miller expressed dismay toward the 2015 Mad Max game recently, but Avalanche Studios' take on the lore is still so good to this day.

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theloadout.com
lelo2play19h ago

Mad Max is a good game... George Miller should STFU.

-Foxtrot14h ago

I think the funny thing is if Kojima made a Mad Max game it would be so trippy and "out there" I don't think it would feel like Mad Max by the time he's done with it. This is why he's better off with original new IPs.

Kojima seems like a buzz word these film directors use because he's probably the only big name they've heard from the gaming industry.

Wretchedstain8h ago

Article is correct in my opinion, Miller is wrong. That Death Stranding II trailer is bonkers, looking forward to that in itself.

And I agree, unless Mr Kojima wants to change his tune, or laughably, be told what to do, you're right, it wouldn't be Mad Max or close.

porkChop8h ago

Yup, Kojima really doesn't suit Mad Max. Avalanche did a great job though. It looked, felt, and played like what I'd expect from a Mad Max game. I really enjoyed my time with it, and the sand storms were handled incredibly well.

TheGamingHounds7h ago

I never played it but the recent buzz around Mad Max has piqued my interest. Will check it out this year for sure

maelstromb7h ago(Edited 7h ago)

MM is not a perfect game by any means as it was held back by lots of repetitious, standard open-world copy and paste missions, but the devs SO perfectly captured the world, atmosphere, lore and brutality. It also just so happens to boast one of THE best photo modes out there and some of the most impressive explosions I've ever seen in a game to date. The car combat is of course another impressive standout, both vicious and fun. MM is a game which I have revisited multiple times since its release, and now having just seen Furiosa, I can feel it calling me back again.

There's a ton to love there, but I think you'll pickup on the areas where the devs struggled likely due to reigning in the scope, budget and time constraints, leading to an incredibly fun, albeit uneven experience. Though, as mentioned, it's absolutely a game worth experiencing once, and I truly hope you enjoy it. The game really does deserve a sequel.

victorMaje6h ago

Word for word. Exactly this. A lot of fun to be had in there. A true Mad Max game. Sequel can’t come soon enough.

maelstromb7h ago

Honestly, Kojima would do the game justice, but given his studio's current workload, it's a bit far flung. I could much rather see Bend Studios (Days Gone dev) doing a Mad Max follow-up. I'm playing through DG right now for the first time and I see lots of similarities between the games to where imo Bend could develop an impressive MM sequel.

VersusDMC7h ago

While i like the Mad Max game and think it's underrated...i don't know why people are mad at George Miller for not liking the game based on the IP he created. Especially since a lot of people hated it at release as well looking at that 69% metacritic.

-Foxtrot2h ago

I think the issue is the studio was told by higher ups and most likely himself to make something linear yet when they got a first look at it they didn’t like it and wanted something open world

The head guy was basically like “you’ve just hired an open world dev and forced them to do a linear game yet now you want open world which has just wasted a year of development which we could have done from the start”

I think that’s why people are p****** because of the context the lead dev at Avalanche has given us.

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60°

How to get Nitro Fists in Fortnite Chapter 5 Season 3

If you're looking to punch your way to a Victory Royale, here's how to get Nitro Fists in Fortnite Chapter 5 Season 2.

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