Released in 2000, the ninth Final Fantasy looked at its older sisters and said, “Whoa there, let’s dial it back a notch.” Final Fantasys VII and VIII had embraced modernity, filling their worlds with cars and flying schools, and there was some concern on internet message boards that the series had lost its way. Why were the swords suddenly also guns? Where were all the dwarves and paladins? Why had Final Fantasy turned into Final Sci-Fi?
Likely anticipating those reactions, Square developed Final Fantasy IX alongside FFVIII with plans to release them one year apart. (Incredible to think about now, isn’t it? Two Final Fantasy games coming out in two years?) Under series creator Hironobu Sakaguchi, the goal was to make a game that paid tribute to all of its predecessors, and as a result, Final Fantasy IX was as old-school as it got.
You need a reason to fight the good fight. In video games, some of the best antagonists have been female perpetrators.
Final Fantasy 16 is taking the series in a new direction, but it still appears to be taking some effective inspiration from past games.
I liked it a lot, I will not compare it with other final fantasy, But I hadn't felt that emotion for a long time playing since the final fantasy vll remake, it lacks some things, it's not my goty, but it deserves a place in my heart, with that I say everything.
Hironobu Sakaguchi loves Final Fantasy XIV and recently he's been using its creative features to pay homage to Final Fantasy IX.
FFX, FFXI, FFXII, & FFXIV were still heavily focused on fantasy elements