240°

Marvel’s Avengers May Need Some Saving - OnlySP

Marvel’s Avengers looks like it has more problems than just lackluster visuals. Hopefully a strong foundation will be enough for Crystal Dynamics to turn things around. Check out OnlySP’s thoughts on the game’s E3 demo.

FallenAngel19841814d ago

I just hate how much this clearly apes the MCU. If they were going for the original 5 Avengers with the addition of Captain America that would’ve been fine, but Wasp is nowhere to be seen while Black Widow is prominently featured.

Of all the characters they could’ve chosen to be one of the first faces audiences see when this was unveiled, it just had to be a character who wasn’t even that big a member of the team in the comics but definitely was so in the movies.

I’d have more faith in it if it tried to go for its own style. I’m not against shoutouts here and there, but this clearly looks as close to a movie-tie in game as you could get without actually being one.

-Foxtrot1814d ago

Yeah they should have went for the comic for more inspiration yet they are clearly influenced by the MCU despite them saying it's the games own thing.

They look like cheap knock offs of the MCU actors playing them in the films, I want them to look more like their comic counter parts. Like I saw Hank Pym in a trailer and he's old, like in the films, but in the comics he came before Scott Lang so why not have the original Avenger team but with Captain America since he didn't come until a few issues later

Captain America, Iron Man, Thor, Hulk, Ant Man, The Wasp

Then add Black Widow, Hawkeye, Quick Silver, Scarlet Witch, Hercules, Black Panther, Vision and Black Knight later

abstractel1813d ago

I hear what you are saying but I got two thoughts:

a) Ant Man and The Wasp would technically be really difficult. If they were in their own game, you could justify spending the development costs on it.

b) There's a whole generation that aren't even that aware of the comics. However, Captain America and Iron man, Thor and Hulk would be enough to bring the crowds.

Unfortunately, for me, I really dislike the way most of them look. Ironman and Hulk look fine, but the rest look awful. That does make an impact.

Making a game like this requires a massive budget and needs to meet massive expectations so I don't envy the developers.

Hardiman1813d ago (Edited 1813d ago )

I agree and would've preferred a more comic inspired interpretation but with how popular thd MCU movies are with the general public they are probably hoping to bring in some of those with recognition.

shaun mcwayne1814d ago

The character skins look dull and drab because, we get to buy the shiny fancy colourful ones on release, for the special price of a years worth of dlc. Come on nothing is free in the gaming multiverse. Fornite is free too guys. Lol. Tell that to the poor parents hows back accounts got emptied. What kind of games put enough micro transactions, to not just lower your bank balance, but clear it out. Free game for the win.

THC CELL1814d ago (Edited 1814d ago )

Should give it to Insomniac

SCW19821813d ago

One of the Directors of Uncharted Lost Legacy is directing this game. I have every trust in him that he will do right by this IP.

AshleeEmerson1813d ago

I guess I'm the outcast here because I love what I seen on the gameplay. The fighting seems fluid, the way they switch seems awesome and the scenes themselves seem constantly cinematic. Maybe I'll know for sure when they show direct footage but as of now even from the off screen for this, it looks pretty awesome me. Perhaps a bit shallow but...

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250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage1d 2h ago (Edited 1d 2h ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS723h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long23h ago(Edited 23h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg23h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni22h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197219h ago(Edited 19h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado1h ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

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Number1TailzFan23h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor23h ago(Edited 23h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion21h ago(Edited 21h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop19h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

neutralgamer199225m ago

There will be few companies who will go overboard and try to replace their employees with AI tech. The ones that will make the most money will be the ones that utilize ai, along with their employee talent, to make the best product possible

AI could handle some of the most time consuming processes. To expediate the development, so in return, costing the publisher's last money end time.

+ Show (3) more repliesLast reply 25m ago
jambola1d 1h ago

Ceo says stupid thing
Part 5837384

Zeref1d ago (Edited 1d ago )

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde4h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus231d ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody23h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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100°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot072d ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda2d ago

Every old Playstation game that is now on PC.

shinoff21831d 17h ago

Right. I definitely see what a headlined from a website named windows central was trying to do though. It's cute little wordplay to help out the green box

Flewid6381d 15h ago

Are PlayStation games no longer good or worth playing once they are old?

Elda1d 15h ago

I'm guessing my comment went over your head.

XiNatsuDragnel2d ago

Good at least they can sell hardware

220°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

Read Full Story >>
engadget.com
Obscure_Observer2d ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning772d ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv722d ago (Edited 2d ago )

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer2d ago (Edited 2d ago )

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning772d ago (Edited 2d ago )

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer2d ago (Edited 2d ago )

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast2d ago (Edited 2d ago )

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot2d ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv722d ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC2d ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno2d ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier2d ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

romulus231d 22h ago

Stockholm syndrome, maybe?

BlindMango1d 17h ago

The reason they would need to "partner with Microsoft" is simply to make a game that's part of a franchise that Microsoft owns. Meaning they're probably going to make a new Spyro game - they're still an independent studio, but are making a game in a franchise that Microsoft owns. It's kind of like Remedy partnering with Rockstar to be able to make the Max Payne remakes.

shinoff21831d 16h ago

It was probably the deal to get released from Ms

+ Show (2) more repliesLast reply 1d 16h ago
Sciurus_vulgaris2d ago (Edited 2d ago )

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier2d ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

PhillyDonJawn1d 22h ago

No, I'm sure MS can and does step in when they want something done specifically but I'm also sure they let them also work independently

shinoff21831d 16h ago

I highly highly doubt this. Ms controls all. The guys aren't gonna be allowed to just shut something down like that without approval. No way

Elda2d ago

Either a kiddie game or something uninteresting.

Obscure_Observer2d ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda2d ago (Edited 2d ago )

Don't worry about my comments.

PhillyDonJawn1d 22h ago

Right probably something like astrobot

romulus231d 22h ago

Nah he said "uninteresting", lots of people are interested in Astro Bot.

Elda1d 20h ago

Never Astro Bot. Astro Bot looks better than any exclusive released on XB this entire generation & believe there hasn't been much.

Asplundh1d 19h ago

Crash 4 was good, so I'm hopeful.

PhillyDonJawn1d 18h ago

Hey you said that about SOT and looks like many ppl on PS is playing it. You also found bugsnax interesting ffs your opinion hold no weight lol.

Elda1d 18h ago (Edited 1d 17h ago )

Bugsnax is BS, tried it & quickly deleted it. It's a game that fits right on Gamepass. PS5 owners that are probably playing the boring SOT you could count on one hand. LMAO!!...don't try to come for me.

PhillyDonJawn1d 15h ago

So you admit bugsnax interested you enough to try? 😂 someone gotta call you out on the foolishness.

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