320°

No Man’s Sky’s fans bought a billboard outside the Hello Games office to say thanks

No Man’s Sky has come a long way since its launch in August 2016. Almost three years of hard work by the modest indie developer Hello Games has added such content and features as base building, vehicles, a far more robust story, co-operative multiplayer, and much more. VR support and a multiplayer overhaul are expected soon. The game is almost unrecognisable from its launch state, and its Reddit community has found a touching way to say ‘thank you’.

1812d ago
Abnor_Mal1812d ago

Well bless their hearts, that was nice of them.

TheProfessional1812d ago (Edited 1812d ago )

They're already making millions after completely misleading everyone about what the game would be at launch. What's next, a billboard outside of Bethesda when/if they fix fallout 76 or anthem?

Vanfernal1812d ago

The billboard would look something like this:

╭∩╮(-_-)╭∩╮

1812d ago
TheOptimist1812d ago

The thing is.... EA and Bethesda are AAA companies. This was an indie game which Sony marketed. No one knows if Sean was made to say the stuff, but considering where they are, I would give their next game a chance.

Betehsda and EA are famous for ruining everything they touch. Except maybe Respawn, Tango and Arkane (Till now anyways)

BlkMonk-EKing1812d ago

The fact that they have spent the last 3 years adding more content for free, that kinda gives the redemption they deserve. Has Bethesda even updated there game engine ? No they haven't so why compare the two

demonicale1812d ago

No it doesn't, they lied to me and I had to get a refund through my bank. I don't expect to be lied to like that! it might be ok for you, but it isn't for me!

RabbitFly1812d ago

@demonicale They lied to you? How so?

JackBNimble1812d ago

They haven't even move on to other projects, they have continued to support nms over the last 3 years , I'll give them credit .
There's another big update coming and vr is part of it , that alone is going to blow the top off.

Hello games has my support

execution171812d ago

They're working on The Last Campfire which is supposed to be a short indie game

bluefox7551812d ago

They worked their asses off to right their wrongs and make their customers happy. Why can't we see that as a good thing, and celebrate it on the rare occasion that it actually happens?

RabbitFly1812d ago

And how did they mislead everyone about what the game would be at launch?

The game is probably a lot better now then it was at launch. But it also much further away from what the game was presented as before launch. Most of the allegations of misleading marketing are straight up lies about subjectively percieved elements of the game. Which is also why they won in court when sued over the allegation.

Elwenil1812d ago

Don't be "that guy", it just makes you look incredibly stupid. Sean Murray's lies, straight from his mouth in video taped interviews, are very well documented and easily found in a simple search on YouTube.

RabbitFly1811d ago

They are absolutely not. Every proclaimed lie have been documented as falsehoods. Even to the point where it was proven in a court of law. But be that guy. Keep spouting hyperbolic Lies just because it is popular.

Elwenil1811d ago

You are a fucking idiot fanboy. Here is an easy to find example in AJ's review:

https://youtu.be/uTTPlqK8An...

Have fun trying to spin this, you moron.

RabbitFly1811d ago

And linking a video by overly hyperbolic Angry Joe proves absolutely nothing. The fact that so many think one can use Angry Joe of all people as a reference for truth is absolutely beyond me. He is a youtuber that thinks he has a critical eye, but all he seemingly does is try to get hits out of creating controversies out of hyperbole. I mean this is a pretty simple formula. And it's fair. Sometimes he hits on some good points. But this whole idea that Angry Joe is some kind of authority is just laughable to me.

And stop pretending you know me. I don't even like the game. It's just that I can accept that the game was not made for me, and that our perception of quality is subjective. So just because I bought something that I did not like. I don't hold people responsible for my own "bad" decisions.

But yea. I am still waiting for anyone to come up with an example that is not based on a hyperbolic youtube video.

Elwenil1811d ago

Watch the video, moron. The fact that AJ made it is irrelevant since it is just a convenient video that has all of Sean Murray's lies on tape edited in one place. He lied, plain and simple, get over it and stop all this whining and crying.

RabbitFly1810d ago

None of the supposed lies in that video are consequential to gameplay. And if you had bothered to read the reddit post that the segment in the video is based on you would have realized that most of it is subjective and not objective.

In example. Most of the complaints are about the lack of depth in gameplay systems. Ship classes, factions and trading in particular. I am not disputing that the game is shallow. I am disputing whether one can consider something as subjective as perceived depth as a lie. And that is the problem with most of the arguments. The systems in No Man's Sky at launch has enough depth to fit within every point that was mentioned during the pre-launch marketing. Just not enough to be considered deep for people that expected this game to be a space sim, more a kin to X3, Elite or Freelancer. But that was never the game No Man's Sky was supposed to be. I mean even the title says it pretty clear. This is a game about isolation, it was always intended to be that and the plan never deviated from that.

Most of the other things that are complained about would have no consequential effect on gameplay. So while it is sad that the game perhaps did not live up as the universe simulation many hoped it would be, it does not change anything about how the game is played.

Multiplayer is usually the big one people point out. Yet the game was never marketed as a multiplayer game. And even though Sean would reiterate this ad nauseam. People just ignored it because they wanted to believe the lies they kept telling themselves.

The game was always marketed as a game about solitary exploration within a procedurally generated universe, with procedurally generated planets, fauna and wild life. All of those things were in the game at launch.

So I ask again. What lie did Sean Murray tell that somehow gave people the wrong impression about what kind of game this was supposed to be? And keep in mind. They had to defend themselves in a court of law and they won.

+ Show (3) more repliesLast reply 1810d ago
TengHu1812d ago

First off: we as humans lie on a daily basis. We shouldn’t throw stones.

Second: he didn’t say there was multiplayer. We as a community assumed that there was. He is, however, responsible because he never denied the claim.

Third: he and his team more than made up for their falsehood. We now have full multiplayer, bases, vehicles, underwater biomes, side quests, and with BEYOND, things can only get better.

Forgive the man already.

RabbitFly1811d ago

He repeatadly tried to clarify that the game was not a multiplayer game. He almost literally said it in every interview he did after the initial reveal.

+ Show (5) more repliesLast reply 1810d ago
esherwood1812d ago

Kinda torn on that one. The guy blatantly lied but the game is currently pretty descent...

cell9891812d ago

I feel like by now they’ve redeemed themselves

demonicale1812d ago

You don't redeem yourself after that.

Vanfernal1812d ago (Edited 1812d ago )

I don't think they lied as much as they over promised. And they've been working non stop since release to realize their vision with a little team. Fallout 76 to me just seemed like a quick buck without thinking things through. Anthem is just on a class of its own. That was just a web of lies and deceit that I'm sure will lead to the team abandoning the game and cutting their losses.

Imalwaysright1812d ago (Edited 1812d ago )

They went to E3 and showed "gameplay" footage of the game that was not real. They lied.

RabbitFly1812d ago

Show me one example of how he lied?

And please don't come with the overused multiplayer excuse. He made one side remark about mp at the initial reveal. Spent every interview since then downplaying it. Being super clear about the game not being an actual multiplayer game.

People kept lying to themselves about what the game was supposed to be and when it turned out it was not, despite the information being available to them. They cried foul. Despite the fact that they really only had themselves to blame.

StoneyYoshi1812d ago (Edited 1812d ago )

Does everyone forget about how this team of roughly what... 5 people lost basically all of their equipment during development of this game due to a huge flood in their town? This could have been a reason as to why the game released in the state that it did. Thankfully Sony came to help but Sonys money cant fix everything that they potentially lost. Creating basically everything they had made for this game was made from scratch if they lost any of that, they probably had to start all over. They came back pretty well after that situation they had been put through.

+ Show (1) more replyLast reply 1812d ago
KwietStorm_BLM1812d ago

Well that's a nice gesture. With the beating those guys took, any bit of gratitude is probably a big deal.

Abnor_Mal1812d ago

The gratitude, you mean?

demonicale1812d ago

I mean they deserved the beating! They released a product and bare faced lied to the customers.

Show all comments (50)
70°

No Man's Sky Adrift Expedition Trailer

Introducing..No Man's Sky: Adrift.A lot has changed in the years since No Man’s Sky released.

210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky24d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot25d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188125d ago (Edited 25d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z25d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot24d ago (Edited 24d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner0024d ago (Edited 24d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast24d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble24d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

+ Show (1) more replyLast reply 24d ago
milohighclub24d ago (Edited 24d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast24d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki24d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 24d ago
thorstein25d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas24d ago

I'd say it's THE definitive comeback story

TheGamingHounds24d ago

Final Fantasy 14 takes that one imho

CrimsonWing6924d ago (Edited 24d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k424d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

Show all comments (26)
80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

Read Full Story >>
blog.playstation.com
Zeke6864d ago

The game that keeps on giving 🦾🥳✌️

Christopher64d ago

The support they've given this game only makes me more interested in their next game.

Zeke6863d ago

Agree, curious what they are cooking up for that one?!