90°

The Surprising Reason Nintendo Chose to Remake The Legend of Zelda: Link's Awakening

The main driving force behind remaking The Legend of Zelda: Link's Awakening was not so much that it was a beloved entry in the series, but more so because it was a great fit for the Chamber Dungeons, Zelda's first dungeon creator.

Imortus_san1814d ago

it's a pity they decide to remake this with such bad grafic art.

Neonridr1814d ago

totally your opinion. I think it looks fantastic and definitely stands out as unique.

Imortus_san1814d ago

totally your opinion, just like mine.

PhoenixUp1813d ago

Why’d they choose to price it at full price

AK911813d ago (Edited 1813d ago )

Shhh don’t question the all might Nintendo and just empty your wallet /s

50°

Frostpunk 2 Dev Talks Creative Risks, Supply and Demand, and More

Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.

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gamerant.com
60°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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wccftech.com
60°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

thorstein22h ago(Edited 22h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.