WTMG's Leo Faria: "This is the beauty of the Nintendo Switch. Its portable nature and the fact everybody wants to publish games for it allow for a game like Blades of Time to find a new home where I would have least expected. It’s a deeply flawed game with technical issues and a pathetic script that I probably would have hated playing on a more traditional home console. But its somewhat enjoyable (and varied) combat, coupled with the overall lack of similar games on the Switch library, are somewhat more than enough for me to recommend this game to fans of the genre, especially in short bursts every now and then."
Blades of Time launched 10 years ago today, and has been all-but forgotten since. That's a shame however, as it had some interesting ideas.
I actually enjoyed what I played of the (prequel, I think?) X-Blades. It had some really rough edges, but what was there was quite fun to be fair.
It's an okay game, not the best, but not the worst either. I found that the game got annoying towards the end, especially that final boss fight. But hey, compared to X-Blades? Blades of Time is a huge improvement. Just look at the cover art!
Blades of Time was a mess of a game in 2012. In 2019 for the Nintendo Switch, it hasn’t seen many, if any upgrades. You’re better off skipping this game.
Why anyone would buy this on a system that has access to Bayonetta and Bayonetta 2 i'll never know.
This was a mediocre game that was not well received and never sold well. Humble Bundle even had it for a $1.00 at one point. Let's remaster it for Switch? Why?
Blades of Time is a title that most won't remember from the Xbox 360 and PS3 era of consoles. It's an action oriented platformer that didn't get a ton of attention during its initial release.
I'm having trouble with this game due to the technical issues. I've reached out for an ETA on a patch as I can't even dock the Switch and leave it, or put it into rest mode, without the game freezing and then crashing on me.