Zhiqing W. writes:
Both Resident Evil 2 and Days Gone are zombie games released in a period where 'zombie fatigue' has become rampant. Let's examine how both games have fared.
Almost unbelievably, Days Gone has just turned 5 years old after launching on April 26th, 2019. What's changed in that time?
Second act of that game far surpassed the first. Which is why people felt it didn't live up to the hype of the trailers. Personally I loved it. But it was a slog to get your bike and weapons up to skill.
Was gonna post a brick wall of text but I'll keep it short. Pardon my French but f**k the media for the hate they gave this game. If you have a PC to play it on you can get it as low as 10 bucks, and if you have a PS then it's a no brainer. Totally worth a play.
I don't even comment here often but had to for this game, I still stand by my opinion that this was one of the top 10 games of the ps4 generation, I preferred days gone over god of war, horizon and last of us 2, the launch version was definitely piss poor and that messed up the reviews for this game, honestly some games deserve a re-review or post patch review as the metacritic score stays forever but the reality is its not even the same game anymore, the ps5 patch is amazing and the pc version which I play on nowadays is one of the best looking games ever, complete shame that we wont get a sequel, god of war got one, horizon got one, last of us got one, spider man got one,ghosts of tshushima about to get one but this game wont get one, sucks to be honest.
Ps3/360 era had some hidden underated games for me it was shadows of the damned, alice madness returns that deserved more sales and a sequel/ higher scores, and similarly for the ps4 era it was days gone, and dying light 1 that deserved much more love, dying light atleast got a sequel, everyone needs to play this game once and judge for themselves, for me its officially the most underrated game of the ps4 era, go play it if you haven't.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
The zombies in RE 2 was extremely impressive. The specific damage you could give them and how it affected them, how their flesh melts when you hit them with an acid round. How they keep crawling after you when you take their legs out.
I was very impressed with RE 2, I really hope Capcom does the rest.
That's the reason Days gone outsold it? https://n4g.com/news/226035...
RE 2 is a remake and it's confined to a small map and, Days gone is an open world game that's a new IP.
Comparison is not fair.
Zombie faitigue? You know how many other genres that get multiple projects yet nobody complains about that?
Maybe if Days Gone were a linear game with smaller maps the comparison would be more apt. Also thd infected in each game are completely different in how they appear and operate in their respective games.
As it is I own both and though I am nowhere close to completing DG, it is so much fun. RE2 is incredible for a number of reasons. I fell in over with it in February of 98 and have waited for what the remake turned out to be.