In video games, easy is a dirty word, even when it shouldn’t be. There’s something about the word “easy” that rubs some players as condescending, something that we should maybe leave behind—except where we shouldn’t. Like in FromSoftware games and Sekiro: Shadows Die Twice, a game that finds itself plagued by a debate that is, by now, familiar: Should it have an easy mode?
A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.
I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.
I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that
Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later
With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.
Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay
This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Stop. People should be familiar with the difficulty level of Miyazaki's games by now, so stop asking for an easy mode.
True, an easy mode has never ruined a game but if the game was made without one it doesn’t mean it has to have it.
Enough. Respect the developer’s vision & design choices. Play the game & beat it on its own terms.
No, but FromSoft games are not meant to be easy or give you that option. Learn the game and prove your worth. If you can’t, then it is not for you
Stop complaining like if you are being denied something
Then how do you explain this gen of gaming ?
Here’s the problem with easy modes, it’s too tempting to switch over to easy mode when normal mode gets tough, rather than persevere, improve and overcome. If Dark Souls and Demon’s Souls had easy modes, I almost certainly would have switched over from normal to easy, and I likely never would have finished them on normal mode, which I have several times for each game. The lack of an easy mode in those games forced me to “git gud” and experience the games the way the developers wanted to present them.