Like clockwork, a new FROM Software title has been out just over a week and the difficulty discussions are ramping up – is it too hard? Do players just need to ‘git gud’? Why can’t FROM Software just include an easy mode? Player 2 examines the problem from all sides.
A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.
I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.
I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that
Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later
With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.
Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay
This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
greater difficulty?
we will continue with the same difficulty or even harder.
these types of games are all about challenge, not about snowflakes. so crying won't help here. just put some hours and be open to learn. these types of games has steep learning curve, but when you will master it, you will feel great.
I agree with the git gud part.
Dark Souls was a lot more challenging.
Man, some people need to play Weaponlord, Smash T.V, or even the more recent Super Meat Boy to see a hard game. Those even make Dark Souls seem lackluster.
I thought they'd go with a general game as the story seemed pretty cool, but they stuck with their difficulty roots and that turned me off to this game quickly. I can respect people like challenging games and I do in certain contexts, but not something that invokes a spirit of destruction from the gpds ty[e of difficulty. Maybe at a decent discount I'll grab this game and give it a shot, but not at retail.
Git Gud and stop whining