Sekiro: Shadows Die Twice is the latest game from From Software that has many similarities from its Soulsborn series.
A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.
I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.
I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that
Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later
With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.
Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay
This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
hmmm yep just got dealt to, felt pretty comfortable with the fighting and went running in against 4 guys early on thinking im a master ninja i can take these guys....and got my butt whipped....haha you definitely need to plan
After playing the game yesterday, I noticed that Nioh is more polished graphically and on performance. If you go and play Nioh now and make a comparison, you will notice. Also, Bloodborne still feel better.
The new death system on Sekiro is really a pain and very annoying. Previously if you died, you had a chance to recover all your progress by going to the place you died.
Now, if you die you loose almost half of your progress with no way of recovering it but grinding again and a disease is spread to the NPC which blocks their quests.
I am not saying is a bad game, but is not what I was hoping.
My number one, most important tip:
Git Gud at Deflecting/Parrying.
For boss fights: deflect everything. I learned that unlike Bloodborne dodging isn't as effective in Sekiro