Gamasutra: "Mike Stemmle got his start at LucasArts during the company's golden age of adventure game development, and early in his career served as one of the design and writing leads on Sam & Max Hit the Road, the first game incarnation of Steve Purcell's surprisingly cross-medium dog and rabbit duo.
This year, he was hired as a game designer with California-based Telltale Games, which is getting ready to start development on its third season of Sam & Max episodic games.
It brings things full circle for Stemmle, who left LucasArts after the planned sequel Sam & Max: Freelance Police was cancelled, and then spent some time at now-defunct Perpetual Entertainment on its also-cancelled version of Star Trek Online."
From Gamertell:
"Telltale Inc. today (February 11, 2010) confirmed during the Macworld 2010 expo that it will, indeed, be releasing games for Mac.
Even better, the releases begin today (February 11, 2010) with Tales of Monkey Island."
Games can also vote on the next Telltale series style game to be release in March for Mac.
Gamertell is reporting that it has reliable information that Telltale may be planning on releasing its entire library of games for Mac.
The company's current titles are available for Windows and some are also available for Wii and/or Xbox 360.
"Telltale’s current lineup includes the Sam & Max series Tales of Monkey Island, Strong Bad’s Cool Game for Attractive People, Bone and Wallace and Gromit’s Grand Adventures..."
It will only be interesting when NEW games are going to be developed for the Mac.
TellTale has had great success with their episodic adventures. Hooked Gamers talks to TellTale's Mike Stemmle about the secret of their ever enduring sense of humor, working on new and existing IPs and much more.