Justin Cabrera writes:
After receiving countless “game of the year” awards, millions of sales, ports to every modern system, and thousands of mods, Skyrim has cemented its place in gaming history.
Now, nearly 10 years after Skyrim’s release, Bethesda has revealed that The Elder Scrolls 6 is in development. The game is likely many years from release and the lofty goal of surpassing Skyrim is looming over the developers’ heads. Here are a few ways The Elder Scrolls 6 can improve upon the solid framework laid out by Skyrim.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Agree with some of the points raised.. the most important thing to improve would be a village should have more than 10 inhabitants, and a decent town about 200-300 +.. I would seriously expect villages/towns/cities to have the size and life of those in The Witcher 3.. that's the benchmark.
great sidequests and a longer single player like Oblivion.
Maybe Bethesda can start with a brand new engine and start from there.