DSOGaming writes: "Crytek has released a new video demonstrating the results of a CRYENGINE research and development project. Neon Noir shows how real-time mesh ray-traced reflections and refractions can deliver highly realistic visuals for games."
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
I'd fight back too. These are kinda meaningless reasons to fine someone like really for THAT. It's like they just wanted to make money or something.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
Ryse 2 with real time Ray tracing
Imagine how Marius armor will look.
Sweet!
Looks good in video. But all these ray tracing videos need to show something. Like Crytek for example; show something like Crysis upgraded to detailed ray tracing with gun fire, explosions, characters on screen, foliage, smoke, etc to see it in action. Not some video of nothing happening.
Even if it's a tech demo and not an upcoming game, show something that gamers would see in actual real time.
Still wanna see Mirrors Edge with real time ray tracing, especially in the regions with all the surrounding buildings with mirror finished windows
inFAMOUS Second Son 2