The process of releasing reviews at or ahead of launch is well-established, but it may not be the best way to move the gaming industry forward
In a recent interview, Todd Howard revealed that he has no plans to retire and reiterated Bethesda's openness to help from other studios.
Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.
OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Except for the part that all SP games that have released this year and last year have been well received while the GasS are the shitty games who only purpose is to make the consumer tired of grinding and make them spend money. I’m glad reviews exists to keep me informed of these stupid games. I already fell for Destiny 1 and No Man Sky with the “I don’t care about what reviewers/people say” attitude... never again
Release a full product instead of releasing a shell and milking the shit out of it!
If you expect people to she'll out $60 for your game on day 1, then it better be worth the asking price regardless of the game model - GaaS, singleplayer, multiplayer or other. The problem is not the issue of "modern reviews", the issue is the release of broken and incomplete games at the ppint of launch. It is this practice that needs to stop.
Are you kidding game reviews haven’t been relevant in almost a decade its all about what the games think and say about the game not the reviewers.