Tom Phillips for Eurogamer: Anthem is being sold on its team-based shooting, its loot game and its shiny mech suits, but the part of Anthem I've found myself enjoying is the stuff you do when all of this goes away. When I step out of my mech suit, onto Fort Tarsis' cracked cobbles and through its Moroccan arches, across its bleached plazas, down stairways flanked by uneven stones, into its dark undercrofts. Here you'll find Anthem's quest givers and random NPCs, lore tabs and collectibles. Here you'll find a warmth, humour and depth not found anywhere outside its walls.
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.